Playgroup Cube

Nitpicking Nerds

By Nitpicking Nerds on Cube Cobra

A cube for fair, interactive four-player Commander games where combat decides who wins.

748 cards 60-card decks 40 life

How a cube works

  1. 1

    Draft or open packs

    Draft together: everyone online at once takes 2 cards from a pack and passes the rest, 3 packs of 20. Or open 7 packs of 18 cards on your own and get 6 commanders. Either way the cards come from one shared cube, so nobody gets the same card.

  2. 2

    Pick your commander

    Any two mono-colored legends can lead together, so two of them make a two-color deck. A single mono-colored commander leaves you short of cards. Opened sealed packs? You can redeal your 6 commanders once, before a card goes into your deck.

  3. 3

    Build 60 cards

    You build only from what you opened, plus free basic lands. Plan on two colors, about 36 to 39 spells and 21 to 24 lands, commander included.

  4. 4

    Play it

    Start a game on Playgroup Live and turn on Play with the cube. Your deck is yours until an admin closes the cube.

How cube draft and sealed work

About this cube

Cards that win on their own or leave one player far ahead are left out, in favor of cards of similar strength that reward building around them. Knocking a player out should cost you something.

Decks are 60 cards, commander included, and follow your commander's color identity. Most decks end up in two colors. The ten three-color commanders let you combine two pairs or add a third color.

Every mono-colored legend can partner with another, so two single-color commanders make a two-color deck.

The cube was built for drafting. Here your playgroup can draft it together, or everyone opens sealed packs on their own.

Anyone who ends a draft without a commander gets two Prismatic Pipers. They partner like any two mono-colored commanders, so you can build in any two colors.

Rules

  • Build a 60-card deck, commander included.
  • Everyone starts at 40 life.
  • 21 commander damage from a single commander knocks a player out.
  • Every card has to fit your commander's color identity.
  • Any two mono-colored or colorless legends can share command as partners.
  • Everyone opens 7 packs of 18 cards and is dealt 6 commanders, and may redeal those commanders once.
  • Drafting: 3 packs of 20 cards with 2 commanders in each. Take 2 cards and pass the rest until every pack is empty. With 2 drafters everyone drafts 5 packs, with 3 drafters 4.
  • Drafted no commander? You get two Prismatic Pipers, which partner like any mono-colored pair.
  • Basic lands are unlimited.
  • Your first mulligan is free, then each one puts a card on the bottom.
  • Each sealed pack holds 3 white, 3 blue, 3 black, 3 red, 3 green, 1 multicolored, and 2 colorless or lands.

Archetypes

{W} {U}

Blink

Exile your creatures and bring them back to use their enter abilities again.

Commanders: Oji, the Exquisite Blade

{U} {B}

Zombies

Fill your graveyard and raise an army of Zombies from it.

Commanders: Geralf, Visionary Stitcher and Wilhelt, the Rotcleaver

{B} {R}

Madness

Discard cards on purpose and cast them for less.

Commanders: The Raven Man, Brallin, Skyshark Rider, and Anje Falkenrath

{R} {G}

Dragons

Ramp into Dragons and win the game in the air.

Commanders: Lathliss, Dragon Queen and Atarka, World Render

{G} {W}

Tokens

Go wide with creature tokens, then make them all bigger at once.

Commanders: Jaheira, Friend of the Forest, Elesh Norn, Queen Allenal of Ruadach, and Jinnie Fay, Jetmir's Second

{W} {B}

Life gain

Gain life every turn and turn each point into pressure on the table.

Commanders: Tivash, Gloom Summoner and Karlov of the Ghost Council

{B} {G}

Graveyard

Treat your graveyard as a second hand.

Commanders: Izoni, Thousand-Eyed

{G} {U}

+1/+1 counters

Put counters on your creatures and let them grow every turn.

Commanders: Rishkar, Peema Renegade and Ezuri, Claw of Progress

{U} {R}

Spellslinger

Cast instants and sorceries and get paid for every one.

Commanders: Baral, Chief of Compliance, Rionya, Fire Dancer, and Balmor, Battlemage Captain

{R} {W}

Artifacts

Make artifacts, then sacrifice them for damage and value.

Commanders: Losheel, Clockwork Scholar, Sentinel Sarah Lyons, and Jan Jansen, Chaos Crafter

748 cards

Commanders

100
Rhys the Redeemed {G/W}
Arbaaz Mir {R} {W}
Balmor, Battlemage Captain {U} {R}
Baral, Chief of Compliance {1} {U}
Cloud, Midgar Mercenary {W} {W}
Inti, Seneschal of the Sun {1} {R}
Karlov of the Ghost Council {W} {B}
Lluwen, Imperfect Naturalist {B/G} {B/G}
Ludevic, Necrogenius // Olag, Ludevic's Hubris
Michelangelo, Weirdness to 11 {1} {G}
O'aka, Traveling Merchant {1} {U}
Phelia, Exuberant Shepherd {1} {W}
Sanar, Unfinished Genius // Wild Idea {U} {R} {3} {U} {R}
Shigeki, Jukai Visionary {1} {G}
Sorin of House Markov // Sorin, Ravenous Neonate
The Raven Man {1} {B}
Zul Ashur, Lich Lord {1} {B}
Abuelo, Ancestral Echo {1} {W} {U}
Anje Falkenrath {1} {B} {R}
Ayara, First of Locthwain {B} {B} {B}
Barrin, Tolarian Archmage {1} {U} {U}
Geralf, Visionary Stitcher {2} {U}
Geralf, the Fleshwright {2} {U}
Gilraen, Dúnedain Protector {2} {W}
Grist, the Hunger Tide {1} {B} {G}
Gwenna, Eyes of Gaea {2} {G}
Haliya, Guided by Light {2} {W}
Isareth the Awakener {1} {B} {B}
Jaheira, Friend of the Forest {2} {G}
Jan Jansen, Chaos Crafter {R} {W} {B}
Jinnie Fay, Jetmir's Second {R/G} {G} {G/W}
Krenko, Baron of Tin Street {2} {R}
Lonis, Genetics Expert {1} {G/U} {G/U}
Losheel, Clockwork Scholar {2} {W}
Old Rutstein {1} {B} {G}
Olivia, Mobilized for War {1} {B} {R}
Puppet Master, String Puller {2} {R}
Queen Allenal of Ruadach {G} {W} {W}
Rikku, Resourceful Guardian {2} {U}
Rishkar, Peema Renegade {2} {G}
Slimefoot and Squee {B} {R} {G}
Toby, Beastie Befriender {2} {W}
Vito, Thorn of the Dusk Rose {2} {B}
Xavier Sal, Infested Captain {B} {G} {U}
Brago, King Eternal {2} {W} {U}
Brallin, Skyshark Rider {3} {R}
Chainer, Nightmare Adept {2} {B} {R}
Doctor Doom, King of Latveria {1} {U} {B} {R}
Elenda, Saint of Dusk {2} {W} {B}
Elesh Norn // The Argent Etchings
Ezuri, Claw of Progress {2} {G} {U}
Gisa and Geralf {2} {U} {B}
Goreclaw, Terror of Qal Sisma {3} {G}
Jalira, Master Polymorphist {3} {U}
Kykar, Wind's Fury {1} {U} {R} {W}
Moonstone, Harsh Mistress {3} {B}
Oji, the Exquisite Blade {2} {W} {U}
Osgir, the Reconstructor {2} {R} {W}
Prosper, Tome-Bound {2} {B} {R}
Rootha, Mastering the Moment {2} {U} {R}
Silk, Web Weaver {2} {G} {W}
Talrand, Sky Summoner {2} {U} {U}
Teshar, Ancestor's Apostle {3} {W}
Urabrask // The Great Work
Whisper, Blood Liturgist {3} {B}
Wilhelt, the Rotcleaver {2} {U} {B}
Zegana, Utopian Speaker {2} {G} {U}
Alibou, Ancient Witness {3} {R} {W}
Betor, Ancestor's Voice {2} {W} {B} {G}
Celestine, the Living Saint {4} {W}
Daretti, Rocketeer Engineer {4} {R}
Don & Leo, Problem Solvers {3} {W/U} {W/U}
Ganax, Astral Hunter {4} {R}
Gisa, the Hellraiser {3} {B} {B}
Grimgrin, Corpse-Born {3} {U} {B}
Jin-Gitaxias // The Great Synthesis
Kura, the Boundless Sky {3} {G} {G}
Maja, Bretagard Protector {2} {G} {W} {W}
Rionya, Fire Dancer {3} {R} {R}
Roon of the Hidden Realm {2} {G} {W} {U}
Sentinel Sarah Lyons {3} {R} {W}
Sheoldred // The True Scriptures
Tanazir Quandrix {3} {G} {U}
Temmet, Naktamun's Will {2} {W} {U} {B}
Thrakkus the Butcher {3} {R} {G}
Tivash, Gloom Summoner {4} {B}
Vona, Butcher of Magan {3} {W} {B}
Vorinclex // The Grand Evolution
Vrondiss, Rage of Ancients {3} {R} {G}
Godo, Bandit Warlord {5} {R}
Izoni, Thousand-Eyed {2} {B} {B} {G} {G}
Lathliss, Dragon Queen {4} {R} {R}
Y'shtola Rhul {4} {U} {U}
Atarka, World Render {5} {R} {G}
Dragonlord Atarka {5} {R} {G}
Sephara, Sky's Blade {4} {W} {W} {W}
Ureni of the Unwritten {4} {G} {U} {R}
Kamahl, Heart of Krosa {6} {G} {G}
Diamond Weapon {7} {G} {G}
Eris, Roar of the Storm {8} {U} {R}

White

93
Emeria's Call // Emeria, Shattered Skyclave
Kabira Takedown // Kabira Plateau
Razorgrass Ambush // Razorgrass Field
Thousand Moons Smithy // Barracks of the Thousand
Witch Enchanter // Witch-Blessed Meadow
Cleric Class {W}
Dispatch {W}
Dispeller's Capsule {W}
Dusk Rose Reliquary {W}
Ephemerate {W}
Lunarch Veteran // Luminous Phantom
Origin Spellbomb {1}
Path to Exile {W}
Airbender Ascension {1} {W}
Charming Prince {1} {W}
Citizen's Crowbar {1} {W}
Clowning Around {1} {W}
Distinguished Conjurer {1} {W}
Fateful Absence {1} {W}
Glimmer Lens {1} {W}
Heliod's Intervention {X} {W} {W}
Horn of Valhalla // Ysgard's Call {1} {W} {X} {W} {W}
Intangible Virtue {1} {W}
Lifecreed Duo {1} {W}
Lion Sash {1} {W}
Marble Diamond {2}
Parting Gust {W} {W}
Securitron Squadron {1} {W}
Selfless Spirit {1} {W}
Seraphic Greatsword {1} {W}
Splitskin Doll {1} {W}
Syndic of Tithes {1} {W}
Voice of the Blessed {W} {W}
Answered Prayers {1} {W} {W}
Aven Interrupter {1} {W} {W}
Caretaker's Talent {2} {W}
Cat Collector {2} {W}
Collective Effort {1} {W} {W}
Dazzling Angel {2} {W}
Digsite Engineer {2} {W}
Eerie Interlude {2} {W}
Elenda's Hierophant {2} {W}
Flickerwisp {1} {W} {W}
Hanged Executioner {2} {W}
Invoke the Divine {2} {W}
Resplendent Angel {1} {W} {W}
Skyclave Apparition {1} {W} {W}
Spear of Heliod {1} {W} {W}
Stroke of Midnight {2} {W}
White Plume Adventurer {2} {W}
Anointed Procession {3} {W}
Benevolent Offering {3} {W}
Combat Calligrapher {3} {W}
Court of Grace {2} {W} {W}
Crush Contraband {3} {W}
Exemplar of Light {2} {W} {W}
Felidar Retreat {3} {W}
Filigree Vector {3} {W}
Lae'zel's Acrobatics {3} {W}
Loyal Unicorn {3} {W}
Palace Jailer {2} {W} {W}
Sanctum Gargoyle {3} {W}
Seasoned Dungeoneer {3} {W}
Space Marine Devastator {3} {W}
Teleportation Circle {3} {W}
Ultramarines Honour Guard {3} {W}
Unexplained Absence {3} {W}
Aerial Extortionist {3} {W} {W}
Angel of Invention {3} {W} {W}
Archangel of Thune {3} {W} {W}
Bronze Guardian {4} {W}
Crested Sunmare {3} {W} {W}
Geist-Honored Monk {3} {W} {W}
Githzerai Monk {4} {W}
Goliath Paladin {4} {W}
Increasing Devotion {3} {W} {W}
Ironsoul Enforcer {4} {W}
Salvation Engine {4} {W}
Slash the Ranks {3} {W} {W}
Starfall Invocation {3} {W} {W}
Virtue of Loyalty // Ardenvale Fealty {3} {W} {W} {1} {W}
Champions of Minas Tirith {5} {W}
Descend upon the Sinful {4} {W} {W}
Eagles of the North {5} {W}
Elspeth, Sun's Champion {4} {W} {W}
Nykthos Paragon {4} {W} {W}
Steel Seraph {6}
The Eternal Wanderer {4} {W} {W}
Valkyrie Harbinger {4} {W} {W}
Angel of the Ruins {5} {W} {W}
Highcliff Felidar {5} {W} {W}
Overlord of the Mistmoors {5} {W} {W}
Restoration Seminar {5} {W} {W}

Blue

93
Glasspool Mimic // Glasspool Shore
Hydroelectric Specimen // Hydroelectric Laboratory
Sea Gate Restoration // Sea Gate, Reborn
Sink into Stupor // Soporific Springs
Benthic Biomancer {U}
Larder Zombie {U}
Mental Note {U}
Pongify {U}
Preordain {U}
Rapid Hybridization {U}
Thought Scour {U}
Three Steps Ahead {U}
Arcane Denial {1} {U}
Callous Dismissal {1} {U}
Counterspell {U} {U}
Curse of the Swine {X} {U} {U}
Delay {1} {U}
Empty the Laboratory {X} {U} {U}
Experimental Augury {1} {U}
Ledger Shredder {1} {U}
Peel from Reality {1} {U}
Ripples of Potential {1} {U}
Run Away Together {1} {U}
Screeching Skaab {1} {U}
Silent Hallcreeper {1} {U}
Sky Diamond {2}
Snap {1} {U}
Startle {1} {U}
Teferi's Time Twist {1} {U}
Thing in the Ice // Awoken Horror
Thunderclap Drake {1} {U}
Aether Channeler {2} {U}
Aven Eternal {2} {U}
Blur {2} {U}
Brazen Borrower // Petty Theft {1} {U} {U} {1} {U}
Chill of the Grave {2} {U}
Chrome Host Seedshark {2} {U}
Fall from Favor {2} {U}
Fear of Impostors {1} {U} {U}
Flux Channeler {2} {U}
Frantic Search {2} {U}
Haughty Djinn {1} {U} {U}
Inspiration from Beyond {2} {U}
Kitesail Larcenist {2} {U}
Loyal Drake {2} {U}
Mana Sculpt {1} {U} {U}
Pensive Professor {1} {U} {U}
Reverse the Polarity {1} {U} {U}
Sage of Fables {2} {U}
Sibsig Appraiser {2} {U}
Simic Manipulator {1} {U} {U}
Sinister Sabotage {1} {U} {U}
Stitched Assistant {2} {U}
Stock Up {2} {U}
Aarakocra Sneak {3} {U}
Amphin Mutineer {3} {U}
Azure Fleet Admiral {3} {U}
Chemister's Insight {3} {U}
Cleaver Skaab {3} {U}
Cone of Cold {3} {U}
Deep Analysis {3} {U}
Fatestitcher {3} {U}
Havengul Runebinder {2} {U} {U}
Herald of Secret Streams {3} {U}
Murmuring Mystic {3} {U}
Organ Hoarder {3} {U}
Overcharged Amalgam {2} {U} {U}
Skatewing Spy {3} {U}
Sphinx of Forgotten Lore {2} {U} {U}
Wave Goodbye {2} {U} {U}
Whirler Rogue {2} {U} {U}
Aether Gale {3} {U} {U}
Baral's Expertise {3} {U} {U}
Deepglow Skate {4} {U}
Docent of Perfection // Final Iteration
Eternal Skylord {4} {U}
Feywild Caretaker {4} {U}
Hordewing Skaab {4} {U}
Juvenile Mist Dragon {3} {U} {U}
Keeper of Keys {3} {U} {U}
Lórien Revealed {3} {U} {U}
Mystic Confluence {3} {U} {U}
Precognitive Perception {3} {U} {U}
Prophet of the Scarab {4} {U}
Virtue of Knowledge // Vantress Visions {4} {U} {1} {U}
Zimone's Hypothesis {3} {U} {U}
Draining Whelk {4} {U} {U}
Echocasting Symposium {4} {U} {U}
Novijen Sages {4} {U} {U}
Sapphire Drake {5} {U}
Shark Typhoon {5} {U}
Sublime Epiphany {4} {U} {U}
Tomb of Horrors Adventurer {5} {U}

Black

93
Agadeem's Awakening // Agadeem, the Undercrypt
Boggart Trawler // Boggart Bog
Fell the Profane // Fell Mire
Hagra Mauling // Hagra Broodpit
Black Sun's Twilight {X} {B}
Blood Fountain {B}
Bone Shards {B}
Call to the Netherworld {B}
Cryptbreaker {B}
Dark Salvation {X} {X} {B}
Gravecrawler {B}
Sinister Concoction {B}
Stitcher's Supplier {B}
Thrull Parasite {B}
Accursed Marauder {1} {B}
Apprentice Necromancer {1} {B}
Basilica Screecher {1} {B}
Bitter Triumph {1} {B}
Charcoal Diamond {2}
Dogged Detective {1} {B}
Extract a Confession {1} {B}
Feed the Swarm {1} {B}
Mire Triton {1} {B}
Scheming Silvertongue // Sign in Blood {1} {B} {B} {B}
Siege Zombie {1} {B}
Undead Augur {B} {B}
Undead Butler {1} {B}
Undertaker {1} {B}
Avenger of the Fallen {2} {B}
Barrowgoyf {2} {B}
Big Game Hunter {1} {B} {B}
Death Baron {1} {B} {B}
Diregraf Colossus {2} {B}
Dying to Serve {2} {B}
Faith of the Devoted {2} {B}
Fleshbag Marauder {2} {B}
Gumdrop Poisoner // Tempt with Treats {2} {B} {B}
Headless Rider {2} {B}
Loyal Subordinate {2} {B}
Marauding Blight-Priest {2} {B}
Nighthawk Scavenger {1} {B} {B}
Soul Shatter {2} {B}
Veinwitch Coven {2} {B}
Withering Torment {2} {B}
Woe Strider {2} {B}
Biting Rain {2} {B} {B}
Chupacabra Echo {2} {B} {B}
Deadly Plot {3} {B}
Disciple of Bolas {3} {B}
Dread Return {2} {B} {B}
Enduring Tenacity {2} {B} {B}
Grave Scrabbler {3} {B}
Haunted Dead {3} {B}
Hell Mongrel {3} {B}
Hostile Investigator {3} {B}
Lethal Scheme {2} {B} {B}
Revenge of the Rats {2} {B} {B}
Twilight Prophet {2} {B} {B}
Undead Warchief {2} {B} {B}
Bone Miser {4} {B}
Custodi Lich {3} {B} {B}
Decorum Dissertation {3} {B} {B}
Edgar's Awakening {3} {B} {B}
From Under the Floorboards {3} {B} {B}
From the Catacombs {3} {B} {B}
Liliana's Mastery {3} {B} {B}
Necrogoyf {3} {B} {B}
Phyrexian Delver {3} {B} {B}
Prison Break {4} {B}
Ravenous Rotbelly {4} {B}
Season of Loss {3} {B} {B}
Shriekmaw {4} {B}
Voldaren Pariah // Abolisher of Bloodlines
Witch of the Moors {3} {B} {B}
Cemetery Desecrator {4} {B} {B}
Curtains' Call {5} {B}
Dark Withering {4} {B} {B}
Feast of Succession {4} {B} {B}
Grave Titan {4} {B} {B}
Noxious Gearhulk {4} {B} {B}
Pontiff of Blight {4} {B} {B}
Troll of Khazad-dûm {5} {B}
Voracious Fell Beast {4} {B} {B}
Zombie Apocalypse {3} {B} {B} {B}
Archfiend of Sorrows {5} {B} {B}
Archfiend of Spite {5} {B} {B}
Dusk Mangler {5} {B} {B}
Lotleth Giant {6} {B}
Necrotic Hex {6} {B}
Rot Hulk {5} {B} {B}
Shadowgrange Archfiend {6} {B}
Virtue of Persistence // Locthwain Scorn {5} {B} {B} {1} {B}
Archon of Cruelty {6} {B} {B}

Red

93
Pinnacle Monk // Mystic Peak
Shatterskull Smashing // Shatterskull, the Hammer Pass
Sundering Eruption // Volcanic Fissure
Valakut Awakening // Valakut Stoneforge
Boots of Speed {R}
Experimental Synthesizer {R}
Faithless Looting {R}
Lightning Axe {R}
Lightning Bolt {R}
Unholy Heat {R}
Abrade {1} {R}
Avacyn's Judgment {1} {R}
Chainsaw {1} {R}
Conspiracy Theorist {1} {R}
Cool but Rude {1} {R}
Coruscation Mage {1} {R}
Demand Answers {1} {R}
Dragon Tempest {1} {R}
Dragonspark Reactor {1} {R}
Fire Diamond {2}
Firebrand Archer {1} {R}
Highway Robbery {1} {R}
Invasion of Tarkir // Defiant Thundermaw
Loyal Apprentice {1} {R}
Magmatic Channeler {1} {R}
Party Thrasher {1} {R}
Ravenous Robots {1} {R}
Reckless Barbarian {1} {R}
Reckless Fireweaver {1} {R}
Scrapwork Mutt {2}
Smoldering Egg // Ashmouth Dragon
Sunshot Militia {1} {R}
Thermo-Alchemist {1} {R}
Untimely Malfunction {1} {R}
Young Pyromancer {1} {R}
Anje's Ravager {2} {R}
Breath Weapon {2} {R}
Breya's Apprentice {2} {R}
Carnelian Orb of Dragonkind {2} {R}
Chaos Dragon {1} {R} {R}
Chaos Warp {2} {R}
Dragonspeaker Shaman {1} {R} {R}
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki
Fiery Temper {1} {R} {R}
Firespitter Whelp {2} {R}
Glimpse the Impossible {2} {R}
Glint-Horn Buccaneer {1} {R} {R}
Guttersnipe {2} {R}
Hammer of Purphoros {1} {R} {R}
Ingenious Artillerist {2} {R}
Meteor Blast {X} {R} {R} {R}
Molten Gatekeeper {2} {R}
Patron of the Arts {2} {R}
Seasoned Pyromancer {1} {R} {R}
Spit Flame {2} {R}
Stromkirk Occultist {2} {R}
Thopter Engineer {2} {R}
Trash for Treasure {2} {R}
Emberwilde Captain {3} {R}
Fiery Confluence {2} {R} {R}
Ignite the Future {3} {R}
Moonveil Regent {3} {R}
Parapet Thrasher {2} {R} {R}
Stirring Bard {3} {R}
Storm's Wrath {2} {R} {R}
Surly Badgersaur {3} {R}
Thunderbreak Regent {2} {R} {R}
Violent Eruption {1} {R} {R} {R}
Visions of Phyrexia {2} {R} {R}
Wildfire Devils {3} {R}
Court of Ire {3} {R} {R}
Glorybringer {3} {R} {R}
Goldspan Dragon {3} {R} {R}
Inspired Tinkering {4} {R}
Scourge of Valkas {2} {R} {R} {R}
Spinerock Tyrant {3} {R} {R}
Volcanic Torrent {4} {R}
Wrathful Red Dragon {3} {R} {R}
Artificer's Dragon {6}
Elemental Eruption {4} {R} {R}
Embercleave {4} {R} {R}
Immolating Gyre {4} {R} {R}
Oliphaunt {5} {R}
Realm-Scorcher Hellkite {4} {R} {R}
Red Dragon {4} {R} {R}
Revolutionist {5} {R}
Rite of the Dragoncaller {4} {R} {R}
Improvisation Capstone {5} {R} {R}
Skyline Despot {5} {R} {R}
Thunder Dragon {5} {R} {R}
Bogardan Hellkite {6} {R} {R}
Blast-Furnace Hellkite {7} {R} {R}
Furygale Flocking {8} {R} {R}

Green

93
Bala Ged Recovery // Bala Ged Sanctuary
Bridgeworks Battle // Tanglespan Bridgeworks
Disciple of Freyalise // Garden of Freyalise
Turntimber Symbiosis // Turntimber, Serpentine Wood
Haywire Mite {1}
Insidious Fungus {G}
Nature's Claim {G}
Pest Infestation {X} {X} {G}
Pick Your Poison {G}
Smuggler's Surprise {G}
Awaken the Woods {X} {G} {G}
Blanchwood Prowler {1} {G}
Cankerbloom {1} {G}
Collective Resistance {1} {G}
Grapple with the Past {1} {G}
Gyre Sage {1} {G}
Incubation Druid {1} {G}
Innkeeper's Talent {1} {G}
Inscription of Abundance {1} {G}
Malevolent Rumble {1} {G}
Masked Vandal {1} {G}
Moss Diamond {2}
Ozolith, the Shattered Spire {1} {G}
Ranger Class {1} {G}
Satyr Wayfinder {1} {G}
Scaled Nurturer {1} {G}
Scavenging Ooze {1} {G}
Springleaf Parade {X} {G} {G}
Sprout Swarm {1} {G}
Synchronized Charge {1} {G}
Twitching Doll {1} {G}
Wear Down {1} {G}
Beast Within {2} {G}
Bow of Nylea {1} {G} {G}
Champion of Lambholt {1} {G} {G}
Cultivate {2} {G}
Dodgy Jalopy {2} {G}
Eccentric Farmer {2} {G}
Evolution Sage {2} {G}
Fight Rigging {2} {G}
Garruk's Uprising {2} {G}
Inspiring Call {2} {G}
Jade Orb of Dragonkind {2} {G}
Jugan Defends the Temple // Remnant of the Rising Star
Kodama's Reach {2} {G}
Realmwalker {2} {G}
Reclamation Sage {2} {G}
Roamer's Routine {2} {G}
Signature Slam {2} {G}
Sundering Vitae {2} {G}
Tireless Tracker {2} {G}
Undercellar Myconid {2} {G}
Warden of the Grove {2} {G}
Windswift Slice {2} {G}
Armorcraft Judge {3} {G}
Brawn {3} {G}
Brightcap Badger // Fungus Frolic {3} {G} {2} {G}
Draconic Muralists {3} {G}
Druid of Purification {3} {G}
Encroaching Dragonstorm {3} {G}
Forgotten Ancient {3} {G}
Foundation Breaker {3} {G}
Frontier Siege {3} {G}
Parallel Lives {3} {G}
Rainveil Rejuvenator {3} {G}
Rootcast Apprenticeship {3} {G}
Vastwood Surge {3} {G}
Avenging Hunter {4} {G}
Bloomvine Regent // Claim Territory {3} {G} {G} {2} {G}
Germination Practicum {3} {G} {G}
Kessig Cagebreakers {4} {G}
Loyal Guardian {4} {G}
Monstrous Onslaught {3} {G} {G}
Mycoloth {3} {G} {G}
Predatory Rampage {3} {G} {G}
Railway Brawler {3} {G} {G}
Sagu Wildling // Roost Seek {4} {G} {G}
Verdurous Gearhulk {3} {G} {G}
Earthshaker Giant {4} {G} {G}
Generous Ent {5} {G}
Ancient Bronze Dragon {5} {G} {G}
Broodcaller Scourge {5} {G} {G}
Demolisher Spawn {5} {G} {G}
Dread Linnorm // Scale Deflection {6} {G} {3} {G}
Foe-Razer Regent {5} {G} {G}
Mouth // Feed {2} {G} {3} {G}
Ravenous Gigantotherium {5} {G} {G}
Thorn Mammoth {5} {G} {G}
Virtue of Strength // Garenbrig Growth {5} {G} {G} {G}
End-Raze Forerunners {5} {G} {G} {G}
Apex Altisaur {7} {G} {G}
Primeval Protector {10} {G}
Earthquake Dragon {14} {G}

Multicolored

60
Deathrite Shaman {B/G}
Anthem of Champions {G} {W}
Bladestitched Skaab {U} {B}
Bloodtithe Harvester {B} {R}
Disorder in the Court {X} {W} {U}
Goblin Electromancer {U} {R}
Grisly Salvage {B} {G}
Hydroid Krasis {X} {G} {U}
Join the Dance {G} {W}
Mistmeadow Witch {1} {W/U}
Momentary Blink {1} {W}
Selesnya Guildmage {G/W} {G/W}
Sorcerer Class {U} {R}
Stormcatch Mentor {U} {R}
Tithe Drinker {W} {B}
Vizkopa Guildmage {W} {B}
Zameck Guildmage {G} {U}
Azra Oddsmaker {1} {B} {R}
Battle for Bretagard {1} {G} {W}
Cauldron of Essence {1} {B} {G}
Diregraf Captain {1} {U} {B}
Fires of Yavimaya {1} {R} {G}
Gleaming Overseer {1} {U} {B}
Indulging Patrician {1} {W} {B}
Kaya's Guile {1} {W} {B}
Kolaghan's Command {1} {B} {R}
Master of Death {1} {U} {B}
Moria Scavenger {1} {B} {R}
Prismari Command {1} {U} {R}
Prosperous Partnership {1} {R} {W}
Shadow in the Warp {1} {R} {G}
Soulherder {1} {W} {U}
Tyranid Prime {1} {G} {U}
Wear // Tear {1} {R} {W}
Cliffhaven Vampire {2} {W} {B}
Cut // Ribbons {1} {R} {X} {B} {B}
Dragonborn Champion {2} {R} {G}
Fathom Mage {2} {G} {U}
Master Biomancer {2} {G} {U}
Reconstruct History {2} {R} {W}
Resonating Lute {2} {U} {R}
Rise of the Witch-king {2} {B} {G}
Sharktocrab {2} {G} {U}
Syndicate Heavy {2} {W/B} {W/B}
Terminal Agony {2} {B} {R}
Campus Renovation {3} {R} {W}
Cloudblazer {3} {W} {U}
Diregraf Rebirth {3} {B} {G}
Fallen Shinobi {3} {U} {B}
Harbinger of the Hunt {3} {R} {G}
Havengul Lich {3} {U} {B}
Nahiri's Resolve {3} {R} {W}
Pink Horror {3} {U} {R}
Riptide Gearhulk {1} {W} {W} {U} {U}
Camaraderie {4} {G} {W}
Collective Blessing {3} {G} {G} {W}
Dragon Broodmother {2} {R} {R} {R} {G}
Savage Ventmaw {4} {R} {G}
Wake the Past {5} {R} {W}
Colossal Grave-Reaver {6} {B} {G}

Colorless

53
Astral Cornucopia {X} {X} {X}
Everflowing Chalice {0}
Hangarback Walker {X} {X}
Lavaspur Boots {1}
Shadowspear {1}
Springleaf Drum {1}
Wayfarer's Bauble {1}
Arcane Signet {2}
Blackblade Reforged {2}
Coldsteel Heart {2}
Containment Construct {2}
Fellwar Stone {2}
Idol of Oblivion {2}
Key to the City {2}
Liquimetal Torque {2}
Mind Stone {2}
Ornithopter of Paradise {2}
Perpetual Timepiece {2}
Silver Shroud Costume {2}
Smuggler's Copter {2}
Star Compass {2}
Steel Overseer {2}
Sword of the Animist {2}
The Ooze {2}
Thought Vessel {2}
Bitterthorn, Nissa's Animus {3}
Commander's Sphere {3}
Crown of Gondor {3}
Cultivator's Caravan {3}
Dauntless Scrapbot {3}
Dragon's Hoard {3}
Foundry Inspector {3}
Herald's Horn {3}
Loxodon Warhammer {3}
Nettlecyst {3}
Pristine Talisman {3}
Transmogrifying Wand {3}
Crystalline Crawler {4}
Perilous Vault {4}
Sarevok's Tome {4}
Scampering Surveyor {4}
Solemn Simulacrum {4}
Conjurer's Closet {5}
Dissection Tools {5}
Knight Paladin {5}
Duplicant {6}
Scavenged Brawler {6}
Thunderhawk Gunship {6}
All Is Dust {7}
Reaver Titan {7}
Threefold Thunderhulk {7}
Ugin, the Spirit Dragon {8}
Portal to Phyrexia {9}

Lands

70
Alpine Meadow
Arctic Treeline
Arid Mesa
Barad-dûr
Black Dragon Gate
Bloodstained Mire
Bonders' Enclave
Boseiju, Who Endures
Buried Ruin
Castle Ardenvale
Castle Embereth
Castle Garenbrig
Castle Locthwain
Castle Vantress
Citadel Gate
Cliffgate
Command Beacon
Commercial District
Eiganjo, Seat of the Empire
Elegant Parlor
Fabled Passage
Flooded Strand
Fountainport
Glacial Floodplain
Grand Coliseum
Hedge Maze
High Market
Highland Forest
Ice Tunnel
Karn's Bastion
Lush Portico
Manor Gate
Marsh Flats
Meticulous Archive
Minas Tirith
Mines of Moria
Misty Rainforest
Myriad Landscape
Otawara, Soaring City
Path of Ancestry
Polluted Delta
Prismatic Vista
Raucous Theater
Rimewood Falls
Rivendell
Roadside Reliquary
Scalding Tarn
Sea Gate
Shadowy Backstreet
Snowfield Sinkhole
Sokenzan, Crucible of Defiance
Sulfurous Mire
Takenuma, Abandoned Mire
The Mycosynth Gardens
The Shire
Thriving Bluff
Thriving Grove
Thriving Heath
Thriving Isle
Thriving Moor
Thundering Falls
Undercity Sewers
Underdark Rift
Underground Mortuary
Verdant Catacombs
Volatile Fjord
War Room
Windswept Heath
Wooded Foothills
Woodland Chasm