Aang, at the Crossroads // Aang, Destined Savior card art
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Aang, at the Crossroads // Aang, Destined Savior

Legendary Creature — Human Avatar Ally // Legendary Creature — Avatar Ally · Avatar: The Last Airbender (TLA)
Times Brought
95
Decks Running
62
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Aang, at the Crossroads // Aang, Destined Savior card Aang, at the Crossroads // Aang, Destined Savior back face

Aang, at the Crossroads

{2} {G} {W} {U}
Legendary Creature — Human Avatar Ally
Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
3 / 3

Aang, Destined Savior

Legendary Creature — Avatar Ally
Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
4 / 4
Avatar: The Last Airbender (TLA) · Rare · Illustrated by Evan Shipard

Final zone distribution

31 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

95 brought · 62 players
Brought to game
95
Ever drawn
18
Reached battlefield
14
Still on board at game end
16
14 of 100 times cast 14%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.