Live Play Data
Abyssal Harvester
1%
Live Inclusion
Times Brought
385
Decks Running
163
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=51
2%
T1
0%
T2
6%
T3
16%
T4
12%
T5
53%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
14
On curve
8%
(3 / 51 cast on T3)
Cast same turn as drawn
41%
The "good card" funnel
385 brought · 154 playersBrought to game
385
Ever drawn
81
Reached battlefield
51
Still on board at game end
21
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.7pp
Players who cast this card win 25% of the time (n=49) , vs 20% when it never left the library (n=256).
When players drew this card but left it in hand, they won 13% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -6.7pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances1.0%
Library
20.6%
Battlefield
43.1%
Graveyard
12.7%
Exile
Commanders that played this card
in tracked games-
1
Be'lakor, the Dark Master
23 decks
-
2
Betor, Ancestor's Voice
14 decks
-
3
Ardyn, the Usurper
9 decks
-
4
Raphael, Fiendish Savior
6 decks
-
5
Eddie Brock // Venom, Lethal Protector
5 decks
-
6
Ketramose, the New Dawn
4 decks
-
7
The Wise Mothman
4 decks
-
8
Tinybones, Bauble Burglar
4 decks
-
9
Kaalia of the Vast
3 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
Card text
Abyssal Harvester
Creature — Demon Warlock
3 / 2
Foundations (FDN)
·
Rare
·
Illustrated by Diana Franco
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.