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Part of Commander Masters
·
Creature — Ooze
·
Commander Masters (CMM)
Card Preview
Acidic Slime
1%
Decklist Inclusion
Times Brought
323
Decks Running
187
In Decks
1550
Decklist Inclusion
1%
Format
Final zone distribution
91 instances3.3%
Library
17.6%
Battlefield
39.6%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
23 decks
-
2
Heroes in a Half Shell
15 decks
-
3
Aesi, Tyrant of Gyre Strait
14 decks
-
4
Meren of Clan Nel Toth
11 decks
-
5
Omo, Queen of Vesuva
11 decks
-
6
Kathril, Aspect Warper
6 decks
-
7
Ruric Thar, the Unbowed
6 decks
-
8
Galea, Kindler of Hope
5 decks
-
9
Fynn, the Fangbearer
4 decks
-
10
The Serpent Society
4 decks
The "good card" funnel
323 brought · 170 playersBrought to game
323
Ever drawn
81
Reached battlefield
53
Still on board at game end
16
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 27% of the time (n=48) , vs 17% when it never left the library (n=209).
When players drew this card but left it in hand, they won 31% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.2pp; 95% confidence interval -1.5pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
0%
T1
0%
T2
6%
T3
15%
T4
19%
T5
43%
T6-9
17%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
40%
(10 / 53 cast on T5)
Cast same turn as drawn
27%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.