collections_bookmark
Part of Dominaria United
·
Legendary Creature — Human Knight
·
Dominaria United Commander (DMC)
Live Play Data
Adriana, Captain of the Guard
1%
Live Inclusion
Times Brought
174
Decks Running
83
Median Cast Turn
6
Drawn → Played
69%
Format
First-cast turn
n=27
0%
T1
0%
T2
0%
T3
30%
T4
19%
T5
41%
T6-9
11%
T10+
Median
6
P25
4
· P75
7
· max
15
On curve
48%
(5 / 27 cast on T5)
The "good card" funnel
174 brought · 85 playersBrought to game
174
Ever drawn
29
Reached battlefield
20
Still on board at game end
11
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.7pp
Players who cast this card win 28% of the time (n=19) , vs 28% when it never left the library (n=124).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.0pp; 95% confidence interval -20.7pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances31.4%
Battlefield
40.0%
Graveyard
5.7%
Exile
22.9%
Hand
Commanders that played this card
in tracked games-
1
Isshin, Two Heavens as One
14 decks
-
2
Neyali, Suns' Vanguard
10 decks
-
3
General Ferrous Rokiric
9 decks
-
4
Tifa, Martial Artist
8 decks
-
5
Winota, Joiner of Forces
7 decks
-
6
Dihada, Binder of Wills
4 decks
-
7
Aurelia, the Warleader
3 decks
-
8
Marisi, Breaker of the Coil
3 decks
-
9
Cadric, Soul Kindler
2 decks
-
10
Jirina Kudro
2 decks
Card text
Adriana, Captain of the Guard
Legendary Creature — Human Knight
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
4 / 4
Dominaria United Commander (DMC)
·
Rare
·
Illustrated by Chris Rallis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.