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Part of Modern Horizons 3
·
Legendary Artifact
·
Kaladesh (KLD)
Card Preview
Aetherworks Marvel
Times Brought
283
Decks Running
147
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Aetherworks Marvel
Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get
(an energy counter).
, Pay six
: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Kaladesh (KLD)
·
Mythic
·
Illustrated by James Paick
Final zone distribution
53 instances56.6%
Battlefield
9.4%
Graveyard
34.0%
Hand
Commanders that played this card
in tracked games-
1
Satya, Aetherflux Genius
55 decks
-
2
Saheeli, Radiant Creator
32 decks
-
3
Liberty Prime, Recharged
9 decks
-
4
Dr. Madison Li
8 decks
-
5
Whtz, the Bibliophile
7 decks
-
6
Pia Nalaar, Chief Mechanic
4 decks
-
7
Rashmi and Ragavan
2 decks
-
8
Alela, Artful Provocateur
1 decks
-
9
Animar, Soul of Elements
1 decks
-
10
Aragorn, King of Gondor
1 decks
The "good card" funnel
283 brought · 132 playersBrought to game
283
Ever drawn
50
Reached battlefield
32
Still on board at game end
30
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.5pp
Players who cast this card win 20% of the time (n=22) , vs 23% when it never left the library (n=152).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.3pp; 95% confidence interval -13.5pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
3%
T2
6%
T3
16%
T4
19%
T5
53%
T6-9
3%
T10+
Median
6.0
P25
5
· P75
7
· max
13
On curve
25%
(5 / 32 cast on T4)
Cast same turn as drawn
32%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.