Afterlife Insurance card art
Live Play Data

Afterlife Insurance

{1} {W/B} · Instant · Ravnica: Clue Edition (CLU)
1%
Live Inclusion
Times Brought
169
Decks Running
79
Median Cast Turn
7
Drawn → Played
62%
Format

First-cast turn

n=21
0%
T1
0%
T2
0%
T3
5%
T4
19%
T5
57%
T6-9
19%
T10+
Median 7 P25 6 · P75 8 · max 11
On curve 0% (0 / 21 cast on T2) Cast same turn as drawn 19%

The "good card" funnel

169 brought · 77 players
Brought to game
169
Ever drawn
34
Reached battlefield
21
Still on board at game end
1
≥ -4.9pp

Players who cast this card win 49% of the time (n=21) , vs 32% when it never left the library (n=114).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.2pp; 95% confidence interval -4.9pp to +39.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
2.3%
Library
2.3%
Battlefield
55.8%
Graveyard
16.3%
Exile

Commanders that played this card

in tracked games
Card text
Afterlife Insurance card

Afterlife Insurance

{1} {W/B}
Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)
Ravnica: Clue Edition (CLU) · Uncommon · Illustrated by Elizabeth Peiró

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.