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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Enchantment — Background
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Agent of the Shadow Thieves
0%
Decklist Inclusion
Times Brought
76
Decks Running
33
In Decks
352
Decklist Inclusion
0%
Format
Card text
Agent of the Shadow Thieves
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Clare Wong
Final zone distribution
32 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Eddie Brock // Venom, Lethal Protector
3 decks
-
2
Syr Vondam, Sunstar Exemplar
2 decks
-
3
Tinybones, the Pickpocket
2 decks
-
4
Wilson, Refined Grizzly
2 decks
-
5
Alesha, Who Smiles at Death
1 decks
-
6
Basim Ibn Ishaq
1 decks
-
7
Breena, the Demagogue
1 decks
-
8
Ellie, Vengeful Hunter
1 decks
-
9
Erinis, Gloom Stalker
1 decks
-
10
Ezio Auditore da Firenze
1 decks
The "good card" funnel
76 brought · 38 playersBrought to game
76
Ever drawn
22
Reached battlefield
16
Still on board at game end
15
≥ -13.8pp
Players who cast this card win 22% of the time (n=15) , vs 14% when it never left the library (n=40).
Observed gap +7.9pp; 95% confidence interval -13.8pp to +29.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.