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Part of Tarkir Dragonstorm
·
Creature — Dog Scout
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Tarkir: Dragonstorm (TDM)
Live Play Data
Ainok Wayfarer
0%
Live Inclusion
Times Brought
120
Decks Running
41
Median Cast Turn
3.5
Drawn → Played
86%
Format
First-cast turn
n=24
0%
T1
33%
T2
17%
T3
13%
T4
8%
T5
21%
T6-9
8%
T10+
Median
3.5
P25
2
· P75
6
· max
12
On curve
33%
(8 / 24 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
120 brought · 38 playersBrought to game
120
Ever drawn
28
Reached battlefield
24
Still on board at game end
5
Once cast, 21% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -24.1pp
Players who cast this card win 13% of the time (n=22) , vs 20% when it never left the library (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.8pp; 95% confidence interval -24.1pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances12.5%
Battlefield
72.5%
Graveyard
10.0%
Exile
5.0%
Hand
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
3 decks
-
2
Sophia, Dogged Detective
3 decks
-
3
Diamond Weapon
2 decks
-
4
Sidisi, Brood Tyrant
2 decks
-
5
Spider-Ham, Peter Porker
2 decks
-
6
Teval, Arbiter of Virtue
2 decks
-
7
Torgal, A Fine Hound
2 decks
-
8
Winter, Cynical Opportunist
2 decks
-
9
Aerith, Last Ancient
1 decks
-
10
Akawalli, the Seething Tower
1 decks
Card text
Ainok Wayfarer
Creature — Dog Scout
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)
1 / 1
Tarkir: Dragonstorm (TDM)
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Common
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Illustrated by Filipe Pagliuso
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.