Live Play Data
Airship Engine Room
Land
·
Avatar: The Last Airbender (TLA)
1%
Live Inclusion
Times Brought
337
Decks Running
139
Median Cast Turn
4.0
Drawn → Played
72%
Format
First-cast turn
n=78
29%
T1
13%
T2
6%
T3
9%
T4
6%
T5
33%
T6-9
3%
T10+
Median
4.0
P25
1
· P75
6
· max
12
Cast same turn as drawn
61%
The "good card" funnel
340 brought · 131 playersBrought to game
340
Ever drawn
109
Reached battlefield
78
Still on board at game end
69
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.3pp
Players who cast this card win 28% of the time (n=72) , vs 18% when it never left the library (n=202).
When players drew this card but left it in hand, they won 25% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval -1.3pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances3.6%
Library
62.2%
Battlefield
15.3%
Graveyard
0.9%
Exile
Commanders that played this card
in tracked games-
1
Avatar Aang // Aang, Master of Elements
48 decks
-
2
Fire Lord Azula
18 decks
-
3
Iroh, Grand Lotus
10 decks
-
4
Sokka, Tenacious Tactician
6 decks
-
5
Vivi Ornitier
5 decks
-
6
Captain Howler, Sea Scourge
3 decks
-
7
Sauron, the Dark Lord
3 decks
-
8
Sonic the Hedgehog
3 decks
-
9
Bria, Riptide Rogue
2 decks
-
10
Eshki Dragonclaw
2 decks
Card text
Airship Engine Room
Land
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Andreas Rocha
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.