Airship Engine Room card art
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Airship Engine Room

Land · Avatar: The Last Airbender (TLA)
Times Brought
151
Decks Running
76
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Airship Engine Room card

Airship Engine Room

Land
This land enters tapped. {T}: Add {U} or {R}. {4}, {T}, Sacrifice this land: Draw a card.
Avatar: The Last Airbender (TLA) · Common · Illustrated by Andreas Rocha

Final zone distribution

31 instances
54.8%
Battlefield
6.5%
Graveyard
12.9%
Exile
25.8%
Hand

The "good card" funnel

151 brought · 78 players
Brought to game
151
Ever drawn
29
Reached battlefield
20
Still on board at game end
17

Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.8pp

Players who cast this card win 14% of the time (n=16) , vs 20% when it never left the library (n=92).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.8pp; 95% confidence interval -17.8pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
45%
T1
15%
T2
5%
T3
0%
T4
15%
T5
15%
T6-9
5%
T10+
Median 2.0 P25 1 · P75 5 · max 13
Cast same turn as drawn 70%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.