Card Preview
Allosaurus Shepherd
Times Brought
311
Decks Running
144
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Allosaurus Shepherd
Creature — Elf Shaman
This spell can't be countered.
Green spells you control can't be countered.


: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
1 / 1
Double Masters 2022 (2X2)
·
Mythic
·
Illustrated by Randy Vargas
Final zone distribution
75 instances4.0%
Library
56.0%
Battlefield
25.3%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
15 decks
-
2
Lathril, Blade of the Elves
14 decks
-
3
Voja, Jaws of the Conclave
10 decks
-
4
Marwyn, the Nurturer
7 decks
-
5
The Unbeatable Squirrel Girl
7 decks
-
6
Ghalta, Primal Hunger
5 decks
-
7
High Perfect Morcant
5 decks
-
8
Omnath, Locus of Mana
5 decks
-
9
Galadriel, Light of Valinor
4 decks
-
10
Tifa Lockhart
4 decks
The "good card" funnel
311 brought · 135 playersBrought to game
311
Ever drawn
69
Reached battlefield
57
Still on board at game end
42
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.3pp
Players who cast this card win 29% of the time (n=44) , vs 29% when it never left the library (n=170).
Observed gap -0.1pp; 95% confidence interval -8.3pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=57
19%
T1
14%
T2
16%
T3
19%
T4
11%
T5
19%
T6-9
2%
T10+
Median
4
P25
2
· P75
5
· max
10
On curve
19%
(11 / 57 cast on T1)
Cast same turn as drawn
71%
57 of 100 times cast
56%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.