Card Preview
Allosaurus Shepherd
1%
Decklist Inclusion
Times Brought
398
Decks Running
183
In Decks
1201
Decklist Inclusion
1%
Format
Card text
Allosaurus Shepherd
Creature — Elf Shaman
This spell can't be countered.
Green spells you control can't be countered.


: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
1 / 1
Double Masters 2022 (2X2)
·
Mythic
·
Illustrated by Randy Vargas
Final zone distribution
121 instances3.3%
Library
39.7%
Battlefield
34.7%
Graveyard
10.7%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
23 decks
-
2
Thranduil, the Elvenking
12 decks
-
3
The Unbeatable Squirrel Girl
10 decks
-
4
Voja, Jaws of the Conclave
10 decks
-
5
Lumra, Bellow of the Woods
7 decks
-
6
Marwyn, the Nurturer
7 decks
-
7
Chatterfang, Squirrel General
4 decks
-
8
Dionus, Elvish Archdruid
4 decks
-
9
Galadriel, Light of Valinor
4 decks
-
10
Ghalta, Primal Hunger
4 decks
The "good card" funnel
398 brought · 166 playersBrought to game
398
Ever drawn
105
Reached battlefield
89
Still on board at game end
48
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.1pp
Players who cast this card win 36% of the time (n=78) , vs 29% when it never left the library (n=241).
When players drew this card but left it in hand, they won 32% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.0pp; 95% confidence interval -4.1pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=89
28%
T1
13%
T2
11%
T3
15%
T4
11%
T5
19%
T6-9
2%
T10+
Median
3
P25
1
· P75
5
· max
11
On curve
28%
(25 / 89 cast on T1)
Cast same turn as drawn
77%
89 of 100 times cast
89%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.