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Part of Commander Masters
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#6 in Blue Commander Staples
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#13 blue ramp card
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Sorcery
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Aminatou's Augury
1%
Live Inclusion
Times Brought
664
Decks Running
294
Median Cast Turn
7
Drawn → Played
57%
Format
First-cast turn
n=105
0%
T1
1%
T2
1%
T3
12%
T4
15%
T5
59%
T6-9
11%
T10+
Median
7
P25
5
· P75
8
· max
18
On curve
78%
(13 / 105 cast on T8)
Cast same turn as drawn
42%
The "good card" funnel
664 brought · 272 playersBrought to game
664
Ever drawn
185
Reached battlefield
105
Still on board at game end
13
≥ +16.3pp
Players who cast this card win 50% of the time (n=99) , vs 24% when it never left the library (n=391).
When players drew this card but left it in hand, they won 36% (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +25.9pp; 95% confidence interval +16.3pp to +35.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
217 instances3.7%
Library
6.0%
Battlefield
51.6%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
34 decks
-
2
Marvo, Deep Operative
34 decks
-
3
Gandalf, Party Guest
28 decks
-
4
Ashling, Rekindled // Ashling, Rimebound
23 decks
-
5
Jodah, Archmage Eternal
12 decks
-
6
Elminster
10 decks
-
7
Itazura, Lingering Wick
9 decks
-
8
Narset, Enlightened Master
9 decks
-
9
Cecily, Haunted Mage
7 decks
-
10
Imoti, Celebrant of Bounty
7 decks
Card text
Aminatou's Augury
Sorcery
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Loïc Canavaggia
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.