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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Elder Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Ancient Bronze Dragon
1%
Live Inclusion
Times Brought
806
Decks Running
271
Median Cast Turn
7.0
Drawn → Played
64%
Format
First-cast turn
n=120
1%
T1
0%
T2
3%
T3
7%
T4
18%
T5
57%
T6-9
15%
T10+
Median
7.0
P25
5
· P75
8
· max
17
On curve
68%
(24 / 120 cast on T7)
Cast same turn as drawn
40%
The "good card" funnel
806 brought · 265 playersBrought to game
806
Ever drawn
188
Reached battlefield
120
Still on board at game end
62
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.4pp
Players who cast this card win 38% of the time (n=97) , vs 24% when it never left the library (n=490).
When players drew this card but left it in hand, they won 25% (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.3pp; 95% confidence interval +4.4pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
205 instances4.4%
Library
30.2%
Battlefield
25.4%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
43 decks
-
2
Miirym, Sentinel Wyrm
20 decks
-
3
Tiamat
20 decks
-
4
Ureni of the Unwritten
19 decks
-
5
Kona, Rescue Beastie
12 decks
-
6
Raph & Mikey, Troublemakers
8 decks
-
7
Helga, Skittish Seer
6 decks
-
8
Atarka, World Render
5 decks
-
9
Vrondiss, Rage of Ancients
5 decks
-
10
Bristly Bill, Spine Sower
4 decks
Card text
Ancient Bronze Dragon
Creature — Elder Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
7 / 7
Commander Legends: Battle for Baldur's Gate (CLB)
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Mythic
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Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.