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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Elder Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Ancient Bronze Dragon
1%
Live Inclusion
Times Brought
438
Decks Running
150
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=62
0%
T1
0%
T2
3%
T3
10%
T4
10%
T5
61%
T6-9
16%
T10+
Median
7.0
P25
6
· P75
8
· max
15
On curve
66%
(14 / 62 cast on T7)
Cast same turn as drawn
43%
The "good card" funnel
438 brought · 155 playersBrought to game
438
Ever drawn
105
Reached battlefield
62
Still on board at game end
35
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.0pp
Players who cast this card win 39% of the time (n=55) , vs 25% when it never left the library (n=276).
When players drew this card but left it in hand, they won 28% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.1pp; 95% confidence interval +1.0pp to +27.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances2.6%
Library
30.4%
Battlefield
24.3%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
26 decks
-
2
Tiamat
13 decks
-
3
Ureni of the Unwritten
12 decks
-
4
Miirym, Sentinel Wyrm
10 decks
-
5
Kona, Rescue Beastie
6 decks
-
6
Raph & Mikey, Troublemakers
3 decks
-
7
Atraxa, Praetors' Voice
2 decks
-
8
Bristly Bill, Spine Sower
2 decks
-
9
Eshki, Temur's Roar
2 decks
-
10
Goreclaw, Terror of Qal Sisma
2 decks
Card text
Ancient Bronze Dragon
Creature — Elder Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
7 / 7
Commander Legends: Battle for Baldur's Gate (CLB)
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Mythic
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Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.