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Ancient Bronze Dragon card art
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Ancient Bronze Dragon

{5} {G} {G} · Creature — Elder Dragon · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
233
Decks Running
86
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ancient Bronze Dragon card

Ancient Bronze Dragon

{5} {G} {G}
Creature — Elder Dragon
Flying Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
7 / 7
Commander Legends: Battle for Baldur's Gate (CLB) · Mythic · Illustrated by Johan Grenier

Final zone distribution

47 instances
4.3%
Library
42.6%
Battlefield
10.6%
Graveyard
42.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

233 brought · 82 players
Brought to game
233
Ever drawn
47
Reached battlefield
27
Still on board at game end
20

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.3pp

Players who cast this card win 38% of the time (n=21) , vs 27% when it never left the library (n=137).

When players drew this card but left it in hand, they won 32% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +11.5pp; 95% confidence interval +1.3pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=27
0%
T1
4%
T2
4%
T3
11%
T4
15%
T5
52%
T6-9
15%
T10+
Median 7 P25 5 · P75 8 · max 11
On curve 70% (6 / 27 cast on T7) Cast same turn as drawn 45%
27 of 100 times cast 27%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.