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Part of March of the Machine
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Creature — Dinosaur
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March of the Machine (MOM)
Live Play Data
Ancient Imperiosaur
0%
Live Inclusion
Times Brought
163
Decks Running
70
Median Cast Turn
7.0
Drawn → Played
53%
Format
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
0%
T4
30%
T5
60%
T6-9
10%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
70%
(5 / 20 cast on T7)
The "good card" funnel
163 brought · 68 playersBrought to game
163
Ever drawn
38
Reached battlefield
20
Still on board at game end
10
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.3pp
Players who cast this card win 18% of the time (n=18) , vs 21% when it never left the library (n=106).
When players drew this card but left it in hand, they won 33% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.6pp; 95% confidence interval -20.3pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances24.4%
Battlefield
22.0%
Graveyard
14.6%
Exile
39.0%
Hand
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
12 decks
-
2
Gishath, Sun's Avatar
8 decks
-
3
Ghalta, Primal Hunger
6 decks
-
4
Atla Palani, Nest Tender
5 decks
-
5
Eshki, Temur's Roar
4 decks
-
6
Bristly Bill, Spine Sower
2 decks
-
7
Huatli, Poet of Unity // Roar of the Fifth People
2 decks
-
8
Owen Grady, Raptor Trainer
2 decks
-
9
Shalai and Hallar
2 decks
-
10
The Earth King
2 decks
Card text
Ancient Imperiosaur
Creature — Dinosaur
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample, ward
This creature enters with two +1/+1 counters on it for each creature that convoked it.
6 / 6
March of the Machine (MOM)
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Rare
·
Illustrated by Piotr Foksowicz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.