bolt
Game Changer
on the MTG Commander Game Changers list
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Part of Tales of Middle-earth
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#11 colorless ramp card
: Add 
. This land deals 2 damage to you.
Live Play Data
Ancient Tomb
Land
·
Ultimate Masters (UMA)
10%
Live Inclusion
Times Brought
13326
Decks Running
5459
Median Cast Turn
3
Drawn → Played
78%
Format
First-cast turn
n=2641
20%
T1
17%
T2
14%
T3
12%
T4
10%
T5
22%
T6-9
4%
T10+
Median
3
P25
2
· P75
6
· max
23
Cast same turn as drawn
57%
The "good card" funnel
13331 brought · 2455 playersBrought to game
13331
Ever drawn
3376
Reached battlefield
2640
Still on board at game end
2382
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.3pp
Players who cast this card win 33% of the time (n=2376) , vs 27% when it never left the library (n=8175).
When players drew this card but left it in hand, they won 39% (n=633).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.3pp; 95% confidence interval +4.3pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3786 instances3.2%
Library
62.9%
Battlefield
13.0%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 81 decks
-
2
Krenko, Mob Boss
69 decks
-
3
Vivi Ornitier
63 decks
-
4
Sauron, the Dark Lord
59 decks
-
5
Kinnan, Bonder Prodigy
57 decks
-
6
Etali, Primal Conqueror // Etali, Primal Sickness
48 decks
-
7
Y'shtola, Night's Blessed
48 decks
-
8
Lumra, Bellow of the Woods
47 decks
-
9
The Ur-Dragon
46 decks
-
10
Kaalia of the Vast
44 decks
Card text
Ancient Tomb
Land
Ultimate Masters (UMA)
·
Rare
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.