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Part of Tales of Middle-earth
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Legendary Artifact — Equipment
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Tales of Middle-earth Commander (LTC)
Card Preview
Andúril, Narsil Reforged
1%
Decklist Inclusion
Times Brought
199
Decks Running
103
In Decks
736
Decklist Inclusion
1%
Format
Card text
Andúril, Narsil Reforged
Legendary Artifact — Equipment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip 
Tales of Middle-earth Commander (LTC)
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Rare
·
Illustrated by Jason Rainville
Final zone distribution
46 instances2.2%
Library
56.5%
Battlefield
19.6%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Aragorn, the Uniter
7 decks
-
2
Marchesa, the Black Rose
5 decks
-
3
The Great Goblin
5 decks
-
4
Chishiro, the Shattered Blade
4 decks
-
5
Dáin of the Ancient Halls
4 decks
-
6
Isshin, Two Heavens as One
4 decks
-
7
Yoshimaru, Ever Faithful
3 decks
-
8
Zurgo Helmsmasher
3 decks
-
9
Atraxa, Praetors' Voice
2 decks
-
10
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
2 decks
The "good card" funnel
200 brought · 93 playersBrought to game
200
Ever drawn
45
Reached battlefield
35
Still on board at game end
26
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.0pp
Players who cast this card win 28% of the time (n=34) , vs 21% when it never left the library (n=136).
Observed gap +7.3pp; 95% confidence interval -8.0pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
6%
T1
11%
T2
14%
T3
9%
T4
14%
T5
37%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
17%
(4 / 35 cast on T2)
Cast same turn as drawn
30%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.