Andúril, Narsil Reforged
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Andúril, Narsil Reforged
Final zone distribution
136 instancesCommanders that played this card
in tracked games-
1
Aragorn, the Uniter
16 decks
-
2
Isshin, Two Heavens as One
14 decks
-
3
The Great Goblin
14 decks
-
4
Thorin, King of Durin's Folk
14 decks
-
5
Ekthi, Contaminator Priest
10 decks
-
6
Jin Sakai, Ghost of Tsushima
7 decks
-
7
Marchesa, the Black Rose
7 decks
-
8
Galadriel, Light of Valinor
6 decks
-
9
Sokka and Suki
6 decks
-
10
Aragorn, Hornburg Hero
5 decks
The "good card" funnel
798 brought · 253 playersOnce cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=93) , vs 25% when it never left the library (n=599).
When players drew this card but left it in hand, they won 21% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -4.2pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.