collections_bookmark Part of The Lost Caverns of Ixalan auto_awesome #17 in Boros Commander Staples
Anim Pakal, Thousandth Moon card art
Live Play Data

Anim Pakal, Thousandth Moon

{1} {R} {W} · Legendary Creature — Human Soldier · The Lost Caverns of Ixalan (LCI)
4%
Live Inclusion
Times Brought
1188
Decks Running
521
Median Cast Turn
4
Drawn → Played
73%
Format

First-cast turn

n=213
0%
T1
10%
T2
22%
T3
18%
T4
13%
T5
31%
T6-9
6%
T10+
Median 4 P25 3 · P75 7 · max 17
On curve 32% (47 / 213 cast on T3) Cast same turn as drawn 29%

The "good card" funnel

1190 brought · 470 players
Brought to game
1190
Ever drawn
256
Reached battlefield
187
Still on board at game end
110

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +9.7pp

Players who cast this card win 42% of the time (n=170) , vs 25% when it never left the library (n=800).

When players drew this card but left it in hand, they won 25% (n=58).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.1pp; 95% confidence interval +9.7pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

282 instances
2.1%
Library
39.0%
Battlefield
25.5%
Graveyard
11.7%
Exile

Commanders that played this card

in tracked games
Card text
Anim Pakal, Thousandth Moon card

Anim Pakal, Thousandth Moon

{1} {R} {W}
Legendary Creature — Human Soldier
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
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The Lost Caverns of Ixalan (LCI) · Rare · Illustrated by Chris Rahn

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.