collections_bookmark Part of The Lost Caverns of Ixalan
Anim Pakal, Thousandth Moon card art
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Anim Pakal, Thousandth Moon

{1} {R} {W} · Legendary Creature — Human Soldier · The Lost Caverns of Ixalan (LCI)
Times Brought
338
Decks Running
164
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Anim Pakal, Thousandth Moon card

Anim Pakal, Thousandth Moon

{1} {R} {W}
Legendary Creature — Human Soldier
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
1 / 2
The Lost Caverns of Ixalan (LCI) · Rare · Illustrated by Chris Rahn

Final zone distribution

71 instances
1.4%
Library
53.5%
Battlefield
18.3%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

338 brought · 155 players
Brought to game
338
Ever drawn
55
Reached battlefield
43
Still on board at game end
38

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.5pp

Players who cast this card win 35% of the time (n=38) , vs 23% when it never left the library (n=219).

Observed gap +11.5pp; 95% confidence interval +3.5pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=43
2%
T1
5%
T2
23%
T3
21%
T4
2%
T5
42%
T6-9
5%
T10+
Median 4 P25 3 · P75 7 · max 13
On curve 30% (10 / 43 cast on T3) Cast same turn as drawn 25%
43 of 100 times cast 43%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.