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Part of Edge of Eternities
·
Instant
·
Edge of Eternities (EOE)
Live Play Data
Annul
1%
Live Inclusion
Times Brought
339
Decks Running
159
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=40
3%
T1
10%
T2
3%
T3
5%
T4
10%
T5
55%
T6-9
15%
T10+
Median
7.0
P25
5
· P75
8
· max
14
On curve
3%
(1 / 40 cast on T1)
Cast same turn as drawn
15%
The "good card" funnel
339 brought · 150 playersBrought to game
339
Ever drawn
68
Reached battlefield
40
Still on board at game end
1
≥ -10.0pp
Players who cast this card win 24% of the time (n=39) , vs 20% when it never left the library (n=232).
When players drew this card but left it in hand, they won 18% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -10.0pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances1.4%
Library
1.4%
Battlefield
56.8%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Baral, Chief of Compliance
8 decks
-
2
Whtz, the Bibliophile
6 decks
-
3
Child of Alara
5 decks
-
4
Kefka, Court Mage // Kefka, Ruler of Ruin
5 decks
-
5
Infinite Guideline Station
4 decks
-
6
Alela, Cunning Conqueror
3 decks
-
7
Ms. Bumbleflower
3 decks
-
8
Oloro, Ageless Ascetic
3 decks
-
9
Shorikai, Genesis Engine
3 decks
-
10
Talrand, Sky Summoner
3 decks
Card text
Annul
Instant
Counter target artifact or enchantment spell.
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Carlos Palma Cruchaga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.