Anointed Procession card art
Live Play Data

Anointed Procession

{3} {W} · Enchantment · Amonkhet (AKH)
6%
Live Inclusion
Times Brought
865
Decks Running
472
Median Cast Turn
6
Drawn → Played
65%
Format

6% of tracked Commander decks run Anointed Procession. When drawn, 65% of copies reach the battlefield, with a median first cast on turn 6.

Anointed Procession sits in 472 of the 8036 Commander decks tracked on Playgroup Live, an inclusion rate of 6%. That figure reflects a card with a real deckbuilding constraint: it only pays off when your deck already generates tokens, which limits its range but sharpens its focus.

The draw-to-play rate of 65% tells a clean story. When players see this enchantment in hand, they cast it at a solid clip. The median first-cast turn of 6 is two full turns above its mana value of 4, consistent with a card players hold until a token engine is already in motion rather than slamming on curve. The on-curve cast rate of 22% confirms this: most copies land late by design, not by accident.

Battlefield stickiness of 78% once cast reflects the enchantment type's inherent resilience. Spot removal for enchantments is less common than removal for creatures or artifacts, so a resolved Procession tends to stay. The commander distribution is well-spread across 391 unique players, with no single contributor accounting for more than a small fraction of the dataset, which adds confidence to the directional signals here.

At a glance
  • 6% of tracked Commander decks include Anointed Procession
  • 65% of drawn copies reach the battlefield before the game ends
  • T6 median first-cast turn, two turns later than its mana value
  • 78% battlefield stickiness once the enchantment resolves
  • 22% on-curve cast rate, most copies land late by player choice
  • 391 unique players in the dataset, indicating well-spread observations

First-cast turn

n=129
0%
T1
3%
T2
5%
T3
13%
T4
16%
T5
53%
T6-9
9%
T10+
Median 6 P25 5 · P75 7 · max 14
On curve 22% (17 / 129 cast on T4) Cast same turn as drawn 24%

The "good card" funnel

866 brought · 391 players
Brought to game
866
Ever drawn
197
Reached battlefield
129
Still on board at game end
101
65%

Of 866 copies brought to games, 197 were drawn, 129 reached the battlefield, and the strong stickiness rate means most of those stayed in play through end of game.

≥ -0.6pp

Players who cast this card win 31% of the time (n=119) , vs 23% when it never left the library (n=572).

When players drew this card but left it in hand, they won 26% (n=61) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +7.6pp; 95% confidence interval -0.6pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

216 instances
6.0%
Library
46.8%
Battlefield
16.7%
Graveyard
4.2%
Exile

Most tracked copies end the game on the battlefield, a high finish rate for a non-land singleton and a direct result of enchantments being harder to remove than creatures.

Commanders that played this card

in tracked games

The top-commanders chart skews heavily toward Naya and Mardu token strategies. Rin and Seri leads comfortably, with Baylen and Mr. House close behind, reflecting how broadly token generation is spread across color identities that include white.

Card text
Anointed Procession card

Anointed Procession

{3} {W}
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Amonkhet (AKH) · Rare · Illustrated by Victor Adame Minguez

Frequently Asked

How often is Anointed Procession drawn in a Commander game?
In 836 tracked multiplayer Commander games where this card was in the deck, the draw rate is 23%. That is consistent with a singleton in a 100-card deck. Of 197 instances that reached a player's hand, 65% were cast before the game concluded.
What turn does Anointed Procession usually land?
Median first cast is turn 6, with the interquartile range running turns 5 through 7. The on-curve rate is only 22%, but the same-turn cast rate once drawn is 24%. Taken together, the data suggests players typically hold the card intentionally, waiting until their token engine is online before committing 4 mana to the enchantment.
Does casting Anointed Procession actually improve your win rate?
In 119 participations where Anointed Procession reached the battlefield, the normalized win rate is 31%, compared to 23% in the 572 participations where it stayed in the library. That is a +7.6 percentage-point gap. The sample size on the cast side is approaching a meaningful threshold, but treat this as a directional signal rather than a definitive claim.
How sticky is Anointed Procession once it resolves?
78% of resolved copies are still on the battlefield at end of game. Enchantments see less incidental removal than creatures in most pods, and Anointed Procession has no triggered or activated ability to give opponents an urgent reason to answer it immediately. Once it resolves, it tends to double every subsequent token effect for the rest of the game.
Which commanders most often run Anointed Procession?
Rin and Seri, Inseparable leads the top-commanders list, followed by Baylen, the Haymaker and Mr. House, President and CEO. The common thread is token generation built into the command zone. The spread across 391 unique players, with a top contributor accounting for only 23% of instances, suggests these are genuine community trends rather than one or two prolific players skewing the numbers.
Is Anointed Procession legal in Commander?
Yes. Anointed Procession is legal in Commander and has never been banned in the format. It is also legal in Legacy, Modern, Pioneer, Vintage, Historic, Timeless, and several other formats. It is not legal in Standard, Pauper, or Pauper Commander, and it is not eligible for PreDH or Old School play due to its Amonkhet printing date.