Apex of Power card art
Live Play Data

Apex of Power

{7} {R} {R} {R} · Sorcery · Forgotten Realms Commander (AFC)
1%
Live Inclusion
Times Brought
271
Decks Running
125
Median Cast Turn
7
Drawn → Played
54%
Format

First-cast turn

n=41
0%
T1
2%
T2
5%
T3
7%
T4
20%
T5
46%
T6-9
20%
T10+
Median 7 P25 5 · P75 9 · max 12
On curve 90% (4 / 41 cast on T10) Cast same turn as drawn 56%

The "good card" funnel

272 brought · 117 players
Brought to game
272
Ever drawn
76
Reached battlefield
41
Still on board at game end
8
≥ +6.0pp

Players who cast this card win 53% of the time (n=36) , vs 31% when it never left the library (n=164).

When players drew this card but left it in hand, they won 19% (n=33).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +22.1pp; 95% confidence interval +6.0pp to +38.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

80 instances
7.5%
Library
10.0%
Battlefield
41.3%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games
Card text
Apex of Power card

Apex of Power

{7} {R} {R} {R}
Sorcery
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.
Forgotten Realms Commander (AFC) · Mythic · Illustrated by Svetlin Velinov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.