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Part of Duskmourn: House of Horror
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Legendary Artifact Creature — Toy
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Duskmourn: House of Horror (DSK)
Live Play Data
Arabella, Abandoned Doll
1%
Live Inclusion
Times Brought
259
Decks Running
114
Median Cast Turn
3
Drawn → Played
75%
Format
First-cast turn
n=137
11%
T1
30%
T2
16%
T3
15%
T4
6%
T5
19%
T6-9
4%
T10+
Median
3
P25
2
· P75
5
· max
14
On curve
41%
(41 / 137 cast on T2)
Cast same turn as drawn
24%
The "good card" funnel
260 brought · 109 playersBrought to game
260
Ever drawn
53
Reached battlefield
40
Still on board at game end
17
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 34% of the time (n=38) , vs 21% when it never left the library (n=182).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval -2.2pp to +27.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances1.9%
Library
31.5%
Battlefield
35.2%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Isshin, Two Heavens as One
18 decks
-
2
Caesar, Legion's Emperor
16 decks
-
3
Zinnia, Valley's Voice
14 decks
-
4
Baylen, the Haymaker
8 decks
-
5
Anim Pakal, Thousandth Moon
5 decks
-
6
Aziza, Mage Tower Captain
5 decks
-
7
The Jolly Balloon Man
5 decks
-
8
Winota, Joiner of Forces
4 decks
-
9
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
3 decks
-
10
Aragorn, the Uniter
2 decks
Card text
Arabella, Abandoned Doll
Legendary Artifact Creature — Toy
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
1 / 3
Duskmourn: House of Horror (DSK)
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Uncommon
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Illustrated by J.P. Targete
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.