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Part of Duskmourn: House of Horror
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Legendary Artifact Creature — Toy
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Duskmourn: House of Horror (DSK)
Card Preview
Arabella, Abandoned Doll
Times Brought
203
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Arabella, Abandoned Doll
Legendary Artifact Creature — Toy
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
1 / 3
Duskmourn: House of Horror (DSK)
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Uncommon
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Illustrated by J.P. Targete
Final zone distribution
32 instances53.1%
Battlefield
25.0%
Graveyard
9.4%
Exile
12.5%
Hand
Commanders that played this card
in tracked games-
1
Isshin, Two Heavens as One
15 decks
-
2
Zinnia, Valley's Voice
12 decks
-
3
Baylen, the Haymaker
11 decks
-
4
Caesar, Legion's Emperor
11 decks
-
5
The Jolly Balloon Man
10 decks
-
6
Aziza, Mage Tower Captain
5 decks
-
7
Zurgo, Thunder's Decree
4 decks
-
8
Winota, Joiner of Forces
3 decks
-
9
Alesha, Who Smiles at Death
2 decks
-
10
Anim Pakal, Thousandth Moon
2 decks
The "good card" funnel
203 brought · 96 playersBrought to game
203
Ever drawn
32
Reached battlefield
27
Still on board at game end
17
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 28% of the time (n=17) , vs 23% when it never left the library (n=128).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -8.1pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=156
25%
T1
27%
T2
22%
T3
11%
T4
4%
T5
8%
T6-9
3%
T10+
Median
2.0
P25
2
· P75
4
· max
13
On curve
52%
(42 / 156 cast on T2)
Cast same turn as drawn
41%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.