Arcane Sanctum
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Arcane Sanctum
Final zone distribution
536 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
200 decks
-
2
Atraxa, Praetors' Voice
62 decks
-
3
Temmet, Naktamun's Will
55 decks
-
4
The Ur-Dragon
42 decks
-
5
Sidar Jabari of Zhalfir
41 decks
-
6
Marneus Calgar
39 decks
-
7
Oloro, Ageless Ascetic
34 decks
-
8
Inquisitor Greyfax
32 decks
-
9
Jin Sakai, Ghost of Tsushima
30 decks
-
10
Aminatou, Veil Piercer
29 decks
The "good card" funnel
2108 brought · 890 playersOnce cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=302) , vs 24% when it never left the library (n=1147).
When players drew this card but left it in hand, they won 34% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -1.5pp to +4.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.