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Archon of Cruelty card art
Live Play Data

Archon of Cruelty

{6} {B} {B} · Creature — Archon · Reality Fracture Commander (FRC)
4%
Live Inclusion
Times Brought
2153
Decks Running
978
Median Cast Turn
7
Drawn → Played
65%
Format

First-cast turn

n=447
0%
T1
0%
T2
2%
T3
8%
T4
11%
T5
60%
T6-9
19%
T10+
Median 7 P25 6 · P75 9 · max 18
On curve 67% (59 / 447 cast on T8) Cast same turn as drawn 37%

The "good card" funnel

2156 brought · 830 players
Brought to game
2156
Ever drawn
687
Reached battlefield
447
Still on board at game end
260

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +20.2pp

Players who cast this card win 50% of the time (n=399) , vs 24% when it never left the library (n=1204).

When players drew this card but left it in hand, they won 29% (n=219).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +25.1pp; 95% confidence interval +20.2pp to +30.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

748 instances
5.3%
Library
34.8%
Battlefield
25.9%
Graveyard
10.2%
Exile

Commanders that played this card

in tracked games
Card text
Archon of Cruelty card

Archon of Cruelty

{6} {B} {B}
Creature — Archon
Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
6 / 6
Reality Fracture Commander (FRC) · Mythic · Illustrated by Andrew Mar

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.