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Part of Modern Horizons 3
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#17 in Blue Commander Staples
Live Play Data
Archway of Innovation
Land
·
Modern Horizons 3 (MH3)
3%
Live Inclusion
Times Brought
1454
Decks Running
634
Median Cast Turn
4
Drawn → Played
73%
Format
First-cast turn
n=273
16%
T1
16%
T2
16%
T3
8%
T4
8%
T5
31%
T6-9
4%
T10+
Median
4
P25
2
· P75
6
· max
13
Cast same turn as drawn
52%
The "good card" funnel
1454 brought · 535 playersBrought to game
1454
Ever drawn
373
Reached battlefield
273
Still on board at game end
247
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 34% of the time (n=250) , vs 28% when it never left the library (n=919).
When players drew this card but left it in hand, they won 43% (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -0.7pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
415 instances2.4%
Library
59.5%
Battlefield
15.4%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
41 decks
-
2
Mendicant Core, Guidelight
35 decks
-
3
Urza, Lord High Artificer
23 decks
-
4
Aloy, Savior of Meridian
20 decks
-
5
Edward Kenway
20 decks
-
6
Shorikai, Genesis Engine
17 decks
-
7
Captain America, First Avenger
14 decks
-
8
Golbez, Crystal Collector
14 decks
-
9
Iron Man, Titan of Innovation
14 decks
-
10
Breya, Etherium Shaper
13 decks
Card text
Archway of Innovation
Land
This land enters tapped unless you control an Island.
: Add
.
,
: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Modern Horizons 3 (MH3)
·
Rare
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.