Live Play Data
Argentum Armor
1%
Live Inclusion
Times Brought
734
Decks Running
312
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=105
1%
T1
1%
T2
2%
T3
8%
T4
10%
T5
67%
T6-9
11%
T10+
Median
7
P25
6
· P75
8
· max
13
On curve
45%
(24 / 105 cast on T6)
Cast same turn as drawn
31%
The "good card" funnel
734 brought · 287 playersBrought to game
734
Ever drawn
188
Reached battlefield
105
Still on board at game end
80
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 35% of the time (n=93) , vs 28% when it never left the library (n=449).
When players drew this card but left it in hand, they won 25% (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval -2.3pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
206 instances1.0%
Library
38.8%
Battlefield
19.4%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Ekthi, Contaminator Priest
33 decks
-
2
Captain America, First Avenger
23 decks
-
3
Tony Stark // The Invincible Iron Man
22 decks
-
4
Cloud, Midgar Mercenary
18 decks
-
5
Syr Gwyn, Hero of Ashvale
14 decks
-
6
Cloud, Ex-SOLDIER
13 decks
-
7
Gilgamesh, Master-at-Arms
13 decks
-
8
Arahbo, Roar of the World
12 decks
-
9
Galea, Kindler of Hope
11 decks
-
10
Nahiri, the Lithomancer
10 decks
Card text
Argentum Armor
Artifact — Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip 
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Matt Cavotta
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.