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Part of Tales of Middle-earth
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Legendary Creature — Elf Noble
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Tales of Middle-earth Commander (LTC)
Live Play Data
Arwen, Weaver of Hope
2%
Live Inclusion
Times Brought
323
Decks Running
153
Median Cast Turn
5
Drawn → Played
77%
Format
First-cast turn
n=55
2%
T1
13%
T2
11%
T3
24%
T4
20%
T5
24%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
25%
(6 / 55 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
323 brought · 151 playersBrought to game
323
Ever drawn
71
Reached battlefield
55
Still on board at game end
34
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 22% of the time (n=52) , vs 20% when it never left the library (n=222).
When players drew this card but left it in hand, they won 5% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -9.4pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
86 instances5.8%
Library
39.5%
Battlefield
33.7%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Light of Valinor
19 decks
-
2
Galadriel, Elven-Queen
16 decks
-
3
Voja, Jaws of the Conclave
12 decks
-
4
Yuna, Grand Summoner
7 decks
-
5
Kudo, King Among Bears
6 decks
-
6
Thranduil, the Elvenking
6 decks
-
7
High Perfect Morcant
5 decks
-
8
Shalai and Hallar
5 decks
-
9
Arwen, Weaver of Hope
4 decks
-
10
Miles Morales // Ultimate Spider-Man
4 decks
Card text
Arwen, Weaver of Hope
Legendary Creature — Elf Noble
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.
2 / 1
Tales of Middle-earth Commander (LTC)
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Rare
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Illustrated by Axel Sauerwald
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.