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#20 in Dimir Commander Staples
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Legendary Planeswalker — Ashiok
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War of the Spark (WAR)
Live Play Data
Ashiok, Dream Render
2%
Live Inclusion
Times Brought
454
Decks Running
211
Median Cast Turn
5.0
Drawn → Played
61%
Format
First-cast turn
n=60
2%
T1
8%
T2
20%
T3
15%
T4
13%
T5
33%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
30%
(12 / 60 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
454 brought · 194 playersBrought to game
454
Ever drawn
98
Reached battlefield
60
Still on board at game end
30
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 34% of the time (n=51) , vs 21% when it never left the library (n=279).
When players drew this card but left it in hand, they won 32% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval +0.1pp to +26.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
124 instances2.4%
Library
24.2%
Battlefield
43.5%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Umbris, Fear Manifest
39 decks
-
2
Muldrotha, the Gravetide
14 decks
-
3
The Wise Mothman
14 decks
-
4
Atraxa, Praetors' Voice
13 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
9 decks
-
6
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
9 decks
-
7
Phenax, God of Deception
9 decks
-
8
Tam, the Possibility
9 decks
-
9
Y'shtola, Night's Blessed
8 decks
-
10
Nekusar, the Mindrazer
7 decks
Card text
Ashiok, Dream Render
Legendary Planeswalker — Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent's graveyard.
Loyalty 5
War of the Spark (WAR)
·
Uncommon
·
Illustrated by Cynthia Sheppard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.