auto_awesome #20 in Dimir Commander Staples
Ashiok, Dream Render card art
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Ashiok, Dream Render

{1} {U/B} {U/B} · Legendary Planeswalker — Ashiok · War of the Spark (WAR)
Times Brought
278
Decks Running
150
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ashiok, Dream Render card

Ashiok, Dream Render

{1} {U/B} {U/B}
Legendary Planeswalker — Ashiok
Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard.
Loyalty 5
War of the Spark (WAR) · Uncommon · Illustrated by Cynthia Sheppard

Final zone distribution

62 instances
40.3%
Battlefield
29.0%
Graveyard
8.1%
Exile
22.6%
Hand

The "good card" funnel

278 brought · 143 players
Brought to game
278
Ever drawn
54
Reached battlefield
34
Still on board at game end
25

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.4pp

Players who cast this card win 31% of the time (n=28) , vs 25% when it never left the library (n=152).

When players drew this card but left it in hand, they won 19% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.4pp; 95% confidence interval -3.4pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
0%
T1
9%
T2
24%
T3
9%
T4
15%
T5
32%
T6-9
12%
T10+
Median 5.0 P25 3 · P75 8 · max 13
On curve 32% (8 / 34 cast on T3) Cast same turn as drawn 48%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.