Live Play Data
Asmodeus the Archfiend
0%
Live Inclusion
Times Brought
180
Decks Running
74
Median Cast Turn
—
Drawn → Played
44%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
180 brought · 70 playersBrought to game
180
Ever drawn
41
Reached battlefield
18
Still on board at game end
8
≥ -13.4pp
Players who cast this card win 31% of the time (n=17) , vs 22% when it never left the library (n=106).
When players drew this card but left it in hand, they won 56% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -13.4pp to +30.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances1.7%
Library
13.8%
Battlefield
43.1%
Graveyard
13.8%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
38 decks
-
2
Jon Irenicus, Shattered One
9 decks
-
3
Teval, the Balanced Scale
3 decks
-
4
Gut, True Soul Zealot
2 decks
-
5
Koh, the Face Stealer
2 decks
-
6
Mairsil, the Pretender
2 decks
-
7
Raphael, Fiendish Savior
2 decks
-
8
Sheoldred, the Apocalypse
2 decks
-
9
Trazyn the Infinite
2 decks
-
10
Xu-Ifit, Osteoharmonist
2 decks
Card text
Asmodeus the Archfiend
Legendary Creature — Devil God
Binding Contract — If you would draw a card, exile the top card of your library face down instead.


: Draw seven cards.
: Return all cards exiled with Asmodeus to their owner's hand and you lose that much life.
6 / 6
Adventures in the Forgotten Realms (AFR)
·
Rare
·
Illustrated by Aleksi Briclot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.