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Athreos, Shroud-Veiled card art
Live Play Data

Athreos, Shroud-Veiled

{4} {W} {B} · Legendary Enchantment Creature — God · Duskmourn: House of Horror Commander (DSC)
2%
Live Inclusion
Times Brought
254
Decks Running
124
Median Cast Turn
8
Drawn → Played
69%
Format

First-cast turn

n=49
0%
T1
0%
T2
0%
T3
6%
T4
8%
T5
59%
T6-9
27%
T10+
Median 8 P25 7 · P75 10 · max 13
On curve 20% (3 / 49 cast on T6) Cast same turn as drawn 42%

The "good card" funnel

254 brought · 120 players
Brought to game
254
Ever drawn
70
Reached battlefield
48
Still on board at game end
38

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.2pp

Players who cast this card win 30% of the time (n=45) , vs 20% when it never left the library (n=155).

When players drew this card but left it in hand, they won 9% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.4pp; 95% confidence interval -4.2pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

71 instances
2.8%
Library
53.5%
Battlefield
7.0%
Graveyard
9.9%
Exile

Commanders that played this card

in tracked games
Card text
Athreos, Shroud-Veiled card

Athreos, Shroud-Veiled

{4} {W} {B}
Legendary Enchantment Creature — God
Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
4 / 7
Duskmourn: House of Horror Commander (DSC) · Mythic · Illustrated by Igor Kieryluk

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.