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Part of Streets of New Capenna
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#8 in Selesnya Commander Staples
·
Instant
·
New Capenna Commander (NCC)
Card Preview
Aura Mutation
1%
Decklist Inclusion
Times Brought
178
Decks Running
81
In Decks
750
Decklist Inclusion
1%
Format
Card text
Aura Mutation
Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
New Capenna Commander (NCC)
·
Rare
·
Illustrated by Olivier Bernard
Final zone distribution
36 instances2.8%
Library
2.8%
Battlefield
69.4%
Graveyard
25.0%
Hand
Commanders that played this card
in tracked games-
1
Baylen, the Haymaker
33 decks
-
2
Emmara, Soul of the Accord
6 decks
-
3
Ghave, Guru of Spores
6 decks
-
4
Kudo, King Among Bears
5 decks
-
5
Jetmir, Nexus of Revels
4 decks
-
6
Jinnie Fay, Jetmir's Second
3 decks
-
7
Aragorn, the Uniter
2 decks
-
8
Betor, Ancestor's Voice
2 decks
-
9
Jasmine Boreal of the Seven
2 decks
-
10
Phabine, Boss's Confidant
2 decks
The "good card" funnel
178 brought · 78 playersBrought to game
178
Ever drawn
33
Reached battlefield
24
Still on board at game end
1
≥ -3.6pp
Players who cast this card win 47% of the time (n=22) , vs 30% when it never left the library (n=120).
Observed gap +16.6pp; 95% confidence interval -3.6pp to +36.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
4%
T2
0%
T3
21%
T4
17%
T5
50%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
4%
(1 / 24 cast on T2)
Cast same turn as drawn
21%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.