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Aurora Phoenix card art
Live Play Data

Aurora Phoenix

{4} {R} {R} · Creature — Phoenix · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
269
Decks Running
104
Median Cast Turn
7.0
Drawn → Played
60%
Format

First-cast turn

n=44
0%
T1
0%
T2
2%
T3
9%
T4
16%
T5
59%
T6-9
14%
T10+
Median 7.0 P25 5 · P75 9 · max 14
On curve 41% (6 / 44 cast on T6) Cast same turn as drawn 44%

The "good card" funnel

269 brought · 107 players
Brought to game
269
Ever drawn
73
Reached battlefield
44
Still on board at game end
24

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.1pp

Players who cast this card win 51% of the time (n=39) , vs 28% when it never left the library (n=166).

When players drew this card but left it in hand, they won 25% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +23.0pp; 95% confidence interval +6.1pp to +39.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

78 instances
12.8%
Library
30.8%
Battlefield
24.4%
Graveyard
3.8%
Exile

Commanders that played this card

in tracked games
Card text
Aurora Phoenix card

Aurora Phoenix

{4} {R} {R}
Creature — Phoenix
Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Whenever you cast a spell with cascade, return this card from your graveyard to your hand.
5 / 3
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Caio Monteiro

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.