Card Preview
Aveline de Grandpré
Times Brought
115
Decks Running
56
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Aveline de Grandpré
Legendary Creature — Human Assassin
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise 
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
3 / 3
Assassin's Creed (ACR)
·
Rare
·
Illustrated by Aurore Folny
Final zone distribution
25 instances4.0%
Library
44.0%
Battlefield
24.0%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
30 decks
-
2
Shelob, Child of Ungoliant
14 decks
-
3
The Serpent Society
9 decks
-
4
Aphelia, Viper Whisperer
1 decks
-
5
Fynn, the Fangbearer
1 decks
-
6
Halana, Kessig Ranger
1 decks
-
7
Homer, the Hermit
1 decks
-
8
Silas Renn, Seeker Adept
1 decks
-
9
The Most Dangerous Gamer
1 decks
The "good card" funnel
115 brought · 59 playersBrought to game
115
Ever drawn
23
Reached battlefield
19
Still on board at game end
11
≥ -6.4pp
Players who cast this card win 31% of the time (n=17) , vs 24% when it never left the library (n=63).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -6.4pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.