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Part of Secrets of Strixhaven
·
Sorcery
·
The Brothers' War (BRO)
Card Preview
Awaken the Woods
Times Brought
273
Decks Running
128
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
56 instances5.4%
Library
7.1%
Battlefield
42.9%
Graveyard
44.6%
Hand
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
22 decks
-
2
Zaxara, the Exemplary
8 decks
-
3
Chatterfang, Squirrel General
7 decks
-
4
Omnath, Locus of Creation
6 decks
-
5
Tifa Lockhart
6 decks
-
6
Azusa, Lost but Seeking
4 decks
-
7
Rhys the Redeemed
4 decks
-
8
The Necrobloom
4 decks
-
9
Aesi, Tyrant of Gyre Strait
3 decks
-
10
Homer, the Hermit
3 decks
The "good card" funnel
274 brought · 111 playersBrought to game
274
Ever drawn
50
Reached battlefield
24
Still on board at game end
4
≥ -15.1pp
Players who cast this card win 24% of the time (n=21) , vs 27% when it never left the library (n=181).
When players drew this card but left it in hand, they won 18% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.5pp; 95% confidence interval -15.1pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
4%
T2
8%
T3
17%
T4
21%
T5
42%
T6-9
8%
T10+
Median
5.5
P25
4
· P75
8
· max
12
Cast same turn as drawn
17%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.