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Part of Modern Horizons 3
·
Enchantment
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Awakening Zone
1%
Decklist Inclusion
Times Brought
448
Decks Running
229
In Decks
1733
Decklist Inclusion
1%
Format
Card text
Awakening Zone
Enchantment
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Johann Bodin
Final zone distribution
102 instances61.8%
Battlefield
19.6%
Graveyard
2.0%
Exile
16.7%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
79 decks
-
2
Ulalek, Fused Atrocity
34 decks
-
3
Witherbloom, the Balancer
14 decks
-
4
Azlask, the Swelling Scourge
13 decks
-
5
Korvold, Fae-Cursed King
7 decks
-
6
Ygra, Eater of All
5 decks
-
7
Baylen, the Haymaker
4 decks
-
8
Joel, Resolute Survivor
4 decks
-
9
Sméagol, Helpful Guide
4 decks
-
10
Thromok the Insatiable
4 decks
The "good card" funnel
448 brought · 218 playersBrought to game
448
Ever drawn
95
Reached battlefield
76
Still on board at game end
63
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 33% of the time (n=63) , vs 21% when it never left the library (n=305).
When players drew this card but left it in hand, they won 46% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.0pp; 95% confidence interval -0.1pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=76
1%
T1
17%
T2
29%
T3
12%
T4
9%
T5
25%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
7
· max
12
On curve
47%
(22 / 76 cast on T3)
Cast same turn as drawn
25%
76 of 100 times cast
76%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.