Card Preview
Awakening Zone
Times Brought
107
Decks Running
56
In Decks
—
Decklist Inclusion
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Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
25 instances56.0%
Battlefield
24.0%
Graveyard
20.0%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
28 decks
-
2
Ulalek, Fused Atrocity
9 decks
-
3
Blech, Loafing Pest
2 decks
-
4
Chatterfang, Squirrel General
2 decks
-
5
Hazel of the Rootbloom
2 decks
-
6
Kitt Kanto, Mayhem Diva
2 decks
-
7
Azlask, the Swelling Scourge
1 decks
-
8
Baylen, the Haymaker
1 decks
-
9
Belbe, Corrupted Observer
1 decks
-
10
Emmara, Soul of the Accord
1 decks
The "good card" funnel
108 brought · 56 playersBrought to game
108
Ever drawn
23
Reached battlefield
17
Still on board at game end
14
≥ -8.6pp
Players who cast this card win 24% of the time (n=17) , vs 19% when it never left the library (n=71).
Observed gap +4.9pp; 95% confidence interval -8.6pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
17 of 100 times cast
17%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.