Azorius Chancery
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Azorius Chancery
Final zone distribution
115 instancesCommanders that played this card
in tracked games-
1
Satya, Aetherflux Genius
17 decks
-
2
Atraxa, Praetors' Voice
15 decks
-
3
Aminatou, Veil Piercer
13 decks
-
4
Hope Estheim
11 decks
-
5
Brago, King Eternal
9 decks
-
6
The Wandering Minstrel
8 decks
-
7
Urza, Chief Artificer
8 decks
-
8
Millicent, Restless Revenant
7 decks
-
9
Choco, Seeker of Paradise
6 decks
-
10
Hylda of the Icy Crown
6 decks
The "good card" funnel
533 brought · 275 playersOnce cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=70) , vs 23% when it never left the library (n=307).
When players drew this card but left it in hand, they won 36% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.0pp; 95% confidence interval -5.5pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=84Full analysis unlocks as more games are tracked. Stats refresh nightly.