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Part of Bloomburrow
·
Legendary Creature — Human Soldier
·
Commander Masters (CMM)
Card Preview
Baird, Steward of Argive
1%
Decklist Inclusion
Times Brought
271
Decks Running
166
In Decks
939
Decklist Inclusion
1%
Format
Card text
Baird, Steward of Argive
Legendary Creature — Human Soldier
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
2 / 4
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Christine Choi
Final zone distribution
85 instances4.7%
Library
34.1%
Battlefield
35.3%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
68 decks
-
2
Grand Arbiter Augustin IV
9 decks
-
3
Gluntch, the Bestower
7 decks
-
4
Myrel, Shield of Argive
6 decks
-
5
Pramikon, Sky Rampart
5 decks
-
6
Kenrith, the Returned King
4 decks
-
7
Queen Marchesa
4 decks
-
8
Breena, the Demagogue
3 decks
-
9
Anti-Venom, Horrifying Healer
2 decks
-
10
Arabella, Abandoned Doll
2 decks
The "good card" funnel
271 brought · 155 playersBrought to game
271
Ever drawn
78
Reached battlefield
55
Still on board at game end
29
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.7pp
Players who cast this card win 19% of the time (n=49) , vs 18% when it never left the library (n=160).
When players drew this card but left it in hand, they won 34% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.9pp; 95% confidence interval -10.7pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=55
0%
T1
0%
T2
7%
T3
18%
T4
15%
T5
40%
T6-9
20%
T10+
Median
6
P25
4
· P75
8
· max
16
On curve
25%
(10 / 55 cast on T4)
Cast same turn as drawn
22%
55 of 100 times cast
55%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.