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Part of Commander Legends: Battle for Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Live Play Data
Baldur's Gate
Legendary Land — Gate
·
Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
349
Decks Running
145
Median Cast Turn
5
Drawn → Played
93%
Format
First-cast turn
n=141
4%
T1
10%
T2
13%
T3
9%
T4
18%
T5
40%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
29
Cast same turn as drawn
50%
The "good card" funnel
349 brought · 137 playersBrought to game
349
Ever drawn
151
Reached battlefield
141
Still on board at game end
130
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.5pp
Players who cast this card win 39% of the time (n=136) , vs 19% when it never left the library (n=171).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.0pp; 95% confidence interval +10.5pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
155 instances83.9%
Battlefield
7.7%
Graveyard
1.3%
Exile
7.1%
Hand
Commanders that played this card
in tracked games-
1
Child of Alara
13 decks
-
2
Go-Shintai of Life's Origin
12 decks
-
3
Nine-Fingers Keene
11 decks
-
4
Arixmethes, Slumbering Isle
9 decks
-
5
Omo, Queen of Vesuva
7 decks
-
6
Codie, Vociferous Codex
6 decks
-
7
Kenrith, the Returned King
5 decks
-
8
Archelos, Lagoon Mystic
4 decks
-
9
Kynaios and Tiro of Meletis
4 decks
-
10
Jodah, the Unifier
3 decks
Card text
Baldur's Gate
Legendary Land — Gate
Commander Legends: Battle for Baldur's Gate (CLB)
·
Rare
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.