Beacon of Unrest card art
Live Play Data

Beacon of Unrest

{3} {B} {B} · Sorcery · Double Masters (2XM)
1%
Live Inclusion
Times Brought
255
Decks Running
144
Median Cast Turn
8.0
Drawn → Played
56%
Format

First-cast turn

n=28
0%
T1
0%
T2
0%
T3
4%
T4
4%
T5
71%
T6-9
21%
T10+
Median 8.0 P25 7 · P75 9 · max 17
On curve 7% (1 / 28 cast on T5) Cast same turn as drawn 19%

The "good card" funnel

255 brought · 136 players
Brought to game
255
Ever drawn
50
Reached battlefield
28
Still on board at game end
0
≥ -1.1pp

Players who cast this card win 33% of the time (n=24) , vs 17% when it never left the library (n=153).

When players drew this card but left it in hand, they won 14% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.7pp; 95% confidence interval -1.1pp to +34.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

65 instances
30.8%
Library
35.4%
Graveyard
4.6%
Exile
29.2%
Hand

Commanders that played this card

in tracked games
Card text
Beacon of Unrest card

Beacon of Unrest

{3} {B} {B}
Sorcery
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
Double Masters (2XM) · Rare · Illustrated by Joseph Meehan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.