Beacon of Unrest card art
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Beacon of Unrest

{3} {B} {B} · Sorcery · Double Masters (2XM)
Times Brought
224
Decks Running
117
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Beacon of Unrest card

Beacon of Unrest

{3} {B} {B}
Sorcery
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
Double Masters (2XM) · Rare · Illustrated by Joseph Meehan

Final zone distribution

57 instances
26.3%
Library
1.8%
Battlefield
29.8%
Graveyard
3.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

224 brought · 113 players
Brought to game
224
Ever drawn
44
Reached battlefield
22
Still on board at game end
1
≥ -12.1pp

Players who cast this card win 21% of the time (n=17) , vs 20% when it never left the library (n=117).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.7pp; 95% confidence interval -12.1pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
0%
T3
5%
T4
18%
T5
64%
T6-9
14%
T10+
Median 7.0 P25 6 · P75 9 · max 12
On curve 23% (4 / 22 cast on T5) Cast same turn as drawn 18%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.