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Part of The Lost Caverns of Ixalan
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Creature — Turtle
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The Lost Caverns of Ixalan (LCI)
Live Play Data
Bedrock Tortoise
1%
Live Inclusion
Times Brought
123
Decks Running
65
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=23
4%
T1
0%
T2
0%
T3
22%
T4
26%
T5
35%
T6-9
13%
T10+
Median
5
P25
4
· P75
9
· max
11
On curve
26%
(5 / 23 cast on T4)
Cast same turn as drawn
14%
The "good card" funnel
123 brought · 64 playersBrought to game
123
Ever drawn
32
Reached battlefield
23
Still on board at game end
9
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.4pp
Players who cast this card win 25% of the time (n=23) , vs 23% when it never left the library (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.5pp; 95% confidence interval -16.4pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances3.0%
Library
27.3%
Battlefield
33.3%
Graveyard
12.1%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
19 decks
-
2
Doran, Besieged by Time
14 decks
-
3
Betor, Kin to All
9 decks
-
4
Arcades, the Strategist
7 decks
-
5
The Pride of Hull Clade
5 decks
-
6
Tadeas, Juniper Ascendant
3 decks
-
7
Doran, the Siege Tower
2 decks
-
8
Archelos, Lagoon Mystic
1 decks
-
9
Mikey & Don, Party Planners
1 decks
-
10
Nethroi, Apex of Death
1 decks
Card text
Bedrock Tortoise
Creature — Turtle
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
0 / 6
The Lost Caverns of Ixalan (LCI)
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Rare
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Illustrated by Maxime Minard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.