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Part of The Lost Caverns of Ixalan
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Creature — Dinosaur
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The Lost Caverns of Ixalan (LCI)
Live Play Data
Belligerent Yearling
0%
Live Inclusion
Times Brought
153
Decks Running
47
Median Cast Turn
7
Drawn → Played
73%
Format
First-cast turn
n=27
0%
T1
19%
T2
15%
T3
4%
T4
4%
T5
41%
T6-9
19%
T10+
Median
7
P25
3
· P75
9
· max
12
On curve
19%
(5 / 27 cast on T2)
Cast same turn as drawn
36%
The "good card" funnel
153 brought · 45 playersBrought to game
153
Ever drawn
37
Reached battlefield
27
Still on board at game end
12
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.9pp
Players who cast this card win 28% of the time (n=24) , vs 19% when it never left the library (n=97).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.1pp; 95% confidence interval -8.9pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances4.9%
Library
29.3%
Battlefield
39.0%
Graveyard
12.2%
Exile
Commanders that played this card
in tracked games-
1
Gishath, Sun's Avatar
17 decks
-
2
Pantlaza, Sun-Favored
15 decks
-
3
Owen Grady, Raptor Trainer
4 decks
-
4
Atla Palani, Nest Tender
3 decks
-
5
Blue, Loyal Raptor
2 decks
-
6
Indoraptor, the Perfect Hybrid
2 decks
-
7
Zilortha, Strength Incarnate
2 decks
-
8
Huatli, Poet of Unity // Roar of the Fifth People
1 decks
-
9
Raph & Mikey, Troublemakers
1 decks
-
10
Roxanne, Starfall Savant
1 decks
Card text
Belligerent Yearling
Creature — Dinosaur
Trample
Whenever another Dinosaur you control enters, you may have this creature's base power become equal to that creature's power until end of turn.
3 / 2
The Lost Caverns of Ixalan (LCI)
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Uncommon
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Illustrated by Maxime Minard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.