Card Preview
Bender's Waterskin
3%
Decklist Inclusion
Times Brought
562
Decks Running
282
In Decks
1868
Decklist Inclusion
3%
Format
Final zone distribution
158 instances1.9%
Library
54.4%
Battlefield
17.1%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
21 decks
-
2
Lorehold, the Historian
13 decks
-
3
Avatar Aang // Aang, Master of Elements
11 decks
-
4
Fire Lord Azula
9 decks
-
5
Katara, the Fearless
8 decks
-
6
Ozai, the Phoenix King
7 decks
-
7
Ovika, Enigma Goliath
6 decks
-
8
Alela, Cunning Conqueror
5 decks
-
9
Iroh, Grand Lotus
5 decks
-
10
Toph, the First Metalbender
5 decks
The "good card" funnel
562 brought · 221 playersBrought to game
562
Ever drawn
144
Reached battlefield
107
Still on board at game end
86
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 25% of the time (n=103) , vs 24% when it never left the library (n=380).
When players drew this card but left it in hand, they won 30% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.2pp; 95% confidence interval -8.6pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=107
1%
T1
7%
T2
23%
T3
14%
T4
7%
T5
38%
T6-9
9%
T10+
Median
5
P25
3
· P75
8
· max
12
On curve
31%
(25 / 107 cast on T3)
Cast same turn as drawn
41%
537 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.