Live Play Data
Bender's Waterskin
3%
Live Inclusion
Times Brought
4595
Decks Running
1957
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=863
0%
T1
3%
T2
26%
T3
15%
T4
13%
T5
35%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
34
On curve
29%
(222 / 863 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
4595 brought · 1442 playersBrought to game
4595
Ever drawn
1219
Reached battlefield
863
Still on board at game end
719
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 29% of the time (n=781) , vs 24% when it never left the library (n=2867).
When players drew this card but left it in hand, they won 33% (n=319).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval +1.8pp to +8.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1330 instances3.2%
Library
54.1%
Battlefield
16.4%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
120 decks
-
2
Avatar Aang // Aang, Master of Elements
102 decks
-
3
Toph, the First Metalbender
69 decks
-
4
Lorehold, the Historian
55 decks
-
5
Alela, Cunning Conqueror
46 decks
-
6
Katara, the Fearless
39 decks
-
7
Fire Lord Azula
37 decks
-
8
Ozai, the Phoenix King
28 decks
-
9
Whtz, the Bibliophile
25 decks
-
10
Iroh, Grand Lotus
23 decks
Card text
Bender's Waterskin
Artifact
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Dee Nguyen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.