Live Play Data
Bender's Waterskin
3%
Live Inclusion
Times Brought
2683
Decks Running
1233
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=513
1%
T1
10%
T2
22%
T3
17%
T4
12%
T5
32%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
19
On curve
33%
(112 / 513 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
2683 brought · 955 playersBrought to game
2683
Ever drawn
711
Reached battlefield
513
Still on board at game end
424
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 28% of the time (n=462) , vs 24% when it never left the library (n=1655).
When players drew this card but left it in hand, they won 32% (n=175).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -0.7pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
787 instances3.6%
Library
53.9%
Battlefield
16.5%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
84 decks
-
2
Avatar Aang // Aang, Master of Elements
63 decks
-
3
Toph, the First Metalbender
41 decks
-
4
Lorehold, the Historian
36 decks
-
5
Katara, the Fearless
29 decks
-
6
Fire Lord Azula
27 decks
-
7
Alela, Cunning Conqueror
26 decks
-
8
Ozai, the Phoenix King
18 decks
-
9
Whtz, the Bibliophile
18 decks
-
10
Iroh, Grand Lotus
17 decks
Card text
Bender's Waterskin
Artifact
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Dee Nguyen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.