Live Play Data
Bender's Waterskin
3%
Live Inclusion
Times Brought
3722
Decks Running
1617
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=707
1%
T1
11%
T2
21%
T3
17%
T4
12%
T5
32%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
34
On curve
32%
(145 / 707 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
3722 brought · 1214 playersBrought to game
3722
Ever drawn
991
Reached battlefield
707
Still on board at game end
582
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 27% of the time (n=640) , vs 24% when it never left the library (n=2321).
When players drew this card but left it in hand, they won 34% (n=252).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -0.1pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1087 instances3.3%
Library
53.5%
Battlefield
16.8%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
106 decks
-
2
Avatar Aang // Aang, Master of Elements
85 decks
-
3
Toph, the First Metalbender
56 decks
-
4
Lorehold, the Historian
44 decks
-
5
Alela, Cunning Conqueror
37 decks
-
6
Katara, the Fearless
35 decks
-
7
Fire Lord Azula
34 decks
-
8
Whtz, the Bibliophile
22 decks
-
9
Iroh, Grand Lotus
21 decks
-
10
Ozai, the Phoenix King
21 decks
Card text
Bender's Waterskin
Artifact
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Dee Nguyen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.